Search Issue Tracker
Fixed in 4.6.10
Votes
0
Found in
4.6.8f1
Issue ID
737503
Regression
No
[iOS][Asset Loading] WWW.LoadFromCacheOrDownload(url, fileVersion, crc) ignores the CRC parameter on iOS in Unity 4.6
Reproduction steps:
1. Open attached project "crcCheck"
2. Open scene "demo"
3. Using the editor enter play mode
4. Press the UI button
5. Check the console
--- The Asset bundle will not download because the CRC is incorrect
6. Build for iOS
7. Press the UI button on the device
8. Check Xcode console
--- You will see no error about the incorrect CRC
--- Also you should see that the asset was successfully spawned
Note:
--- Repro project downloads a bundle from a http address, this will not work on iOS 9
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Opening Terrain Prefab in Prefab Editing Mode throws "NullReferenceException" error
- [Search] Dragging query pills put them behind the search text field
- A CustomPropertyDrawer that returns a PropertyField for a property named the same as a child field will not render all child fields
- Graphics Settings shows default values instead of the real values in the Rendering Debugger when Volume.profile is assigned via script
- Deleting multiple Tags throws “NullReferenceException”, and "Retrieving array element that was out of bounds" errors when holding the Enter key
Add comment