Search Issue Tracker
[iOS 14][Xcode 12] GKAccessPoint is displayed in Portrait orientation an...
How to reproduce: 1. Open the attached 'GameCenterTest.zip' project 2. Switch Platform to iOS 3. Build for iOS and open the Xcode pr... Read more
[iOS] Device.generation returns "DeviceUnknown" with some devices
Reproduction steps: 1. Open customer's attached Unity project in "2020.1.6f1 test.zip" 2. Build for iOS and open XCode project gener... Read more
[iOS] Sign in with Apple is added to the Unity-iPhone instead of UnityFr...
Reproduction steps: 1. Download and open the attached "AppleSigninCrash" project 2. In the toolbar, press "File" > "Build Settings..... Read more
[iOS] Background audio sources are stopped when launching an app with "D...
Reproduction steps: 1. Open attached project "Case_1286259" 2. Open "Edit -> Project Settings... -> Audio" and make sure "Disable Un... Read more
[iOS] Social.localUser.Authenticate() is not called when user is not aut...
How to reproduce: 1. Open the attached 'New Unity Project.zip' project 2. Switch Platform to iOS in Build Settings 3. Build for iOS ... Read more
[presets] 'Bundle Identifier' field in Player Settings no longer works f...
Steps to reproduce: 1. Create a new project with Unity 2020.2 2. Switch to iOS 3. Go to player settings, locate 'Bundle Identifier'... Read more
[iOS] Audio files are not played when using CallKit
Reproduction steps: 1. Download and open the attached "BugReproProject" project 2. In the Menu bar, press "File" > "Build Settings..... Read more
[IOS]App is crashing when it is switched out of focus and focused again ...
Steps to reproduce: 1. Open the attached project "Case_1285042" 2. Switch to IOS support 3. Deploy the project to a device with Xcod... Read more
[iOS] Crash when using the "Sign In With Apple" capability
Reproduction steps: 1. Download and open the attached "Apple Sign In Test.zip" project 2. Build and deploy the app to a device (The ... Read more
[Sprites] [iOS] PVRTC Format Atlas variant made from ASTC Format Master ...
Reproduction steps: 1. Open project in "AtlasVariantCompression.zip" 2. Go to Assets > Sprites > NonSquare folder 3. Create a new Sp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow