Search Issue Tracker
Duplicate
Votes
1
Found in
2019.4
2019.4.3f1
2020.2
Issue ID
1278001
Regression
No
[iOS] Sign in with Apple is added to the Unity-iPhone instead of UnityFramework
Reproduction steps:
1. Download and open the attached "AppleSigninCrash" project
2. In the toolbar, press "File" > "Build Settings..."
3. Switch to iOS platform
4. Build the project
5. In the Xcode, go to "Signing & Capabilities"
Expected result: The "Sign in with Apple" feature is added to "UnityFramework"
Actual result: The "Sign in with Apple" feature is added to "Unity-iPhone"
Reproduces on: 2019.4.12f1, 2020.1.9f1, 2020.2.0b7
Could not test with: 2018.4 (Console errors)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ACES Tonemapping causes banding artifacts and negative values in ColorGradingLUT when HDR is enabled and "High Dynamic Range" Grading mode is selected while Android Platform is used
- Android Player freezes when an Audio Source is playing and an incoming call is picked up and then hung up and the Audio Source is started again
- Green success icon is poorly visible in the light Unity theme
- Incorrect input into the Input Field when using Microsoft IME Japanese
- Multiplayer role "ClientAndServer" is displayed without the spaces in the "Play Mode Scenarios" window
This is a duplicate of issue #1245194