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[iOS] DeformSkinneMesh->ApplyBlendShapes->CalculateBlendShapeWeights cra...
How to reproduce:1. Open the attached project form the link provided in the Edit section2. Build for iOS and deploy the Xcode projec... Read more
[iOS] Input.touchCount returns 0 when more than five fingers are touchin...
How to reproduce:1. Download and open the project via the link provided in the users' description2. Build for iOS and deploy the Xco... Read more
[iPadOS 13] TouchScreenKeyboard.visible isn't updated if using Floating ...
How to reproduce:1. Build the attached project for iOS2. Build & Run the Xcode project to iPad device3. Press "Show Keyboard"4. ... Read more
[iOS] Screen.safeArea returns incorrect values with Xcode 14.1
How to reproduce:1. Download and open the attached project2. Build and deploy the project to iOS3. Observe the Xcode console Expecte... Read more
”BuildCanBeAppended” for iOS returns “Unsupported” when used on Windows
How to reproduce:1. Open the user’s attached “Test iOS.zip” project2. Press Menu > Build > Build and observe the Console windo... Read more
[iOS] simulator fails to launch with "gfx device initialization failed" ...
Reproduction steps:1. Create a new project2. Switch build target to iOS3. Add a Scene to build4. Go to Player Settings (Edit -> P... Read more
[Mobile] Bundle identifier is reset to the default when upgrading the pr...
How to reproduce:1. Open the attached ios_bundleid_bug.zip project2. Inspect the Player Settings/iOS/Identification/Bundle identifie... Read more
[iOS] ReplayKit.APIAvailable returns 'false' on the first call on iOS 13...
Steps to reproduce: 1. Download the attached project (replaykit-api-test.zip)2. Switch to iOS and build3. Build and deploy Xcode pro... Read more
[iOS] Player crashes on Il2CppSequencePointExecutionContext::Il2CppSeque...
How to reproduce:1. Open the project provided by the user2.Go to Menu bar-> Build -> iOS-> QA3. Go to <project root>/... Read more
iPad icons are labeled as iPhone under Spotlight icons in iOS Player Set...
How to reproduce:1. Open any Unity project (make sure to have the iOS module installed)2. Go to Edit > Project Settings > iOS ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default