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[iOS] Player crashes on startup if Unity Web Request built in module is ...
Steps to reproduce: 1. Create new project 2. In player settings, make sure that "Disable HW Stats" is unchecked 3. Open package mana... Read more
[iOS 13] Gyroscope behaviour differs when Game View is opened while usin...
How to reproduce: 1. Open the attached project 2. Open the "SampleScene" scene 3. Connect iOS device to the computer 4. Open Unity R... Read more
[iOS] Crash in MarkObjectAsRoot() when loading asset async
Steps to reproduce: 1. Open original user project "AsyncUploadManagerError.zip" 2. Build for iOS and deploy the Xcode project to the... Read more
[iOS] Application crashes on launch if storyboard is used as Launch Screen
Steps to reproduce: 1. Open attached project (test-storyboard-crash.zip) 2. Switch to iOS 3. Go to Player Settings/Splash Screen 4.... Read more
[iOS] Player crashes on airplaydisconnectcrash`main() when disconnecting...
Steps to repro: 1. Build and run users "AirplayDisconnectCrash.zip" project on iOS device 2. Enable screen mirroring on iOS device 3... Read more
[iOS][OpenGLES] Screen safeArea and size is zero if app is launched with...
Steps to reproduce: 1. Open attached project 2. Open scene "SampleScene" 3. Build and run on iOS device 4. In Xcode console, notice... Read more
[iOS] Input.touchCount returns 0 when more than five fingers are touchin...
How to reproduce: 1. Download and open the project via the link provided in the users' description 2. Build for iOS and deploy the ... Read more
[iOS] "Append" is enabled when building an project targeting "Device SD...
How to reproduce: 1. Open the attached EmptyProject.zip project 2. Switch to iOS platform and Set iOS Target SDK to Simulator SDK 3... Read more
[iOS] PreUpdate.IMGUISendQueuedEvents creates garbage without any input ...
How to reproduce: 1. Make a development build of the attached project for iOS 2. Build & Run the app to device via Xcode 3. In Unity... Read more
[iOS] Safe area resets to zeros after custom view is presented on iOS 13
Steps to reproduce: 1. Open attached "CustomViewRepro.zip" project 2. Build for iOS and deploy the Xcode project to the iOS device 3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow