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[iOS] Player crashes on startup if Unity Web Request built in module is ...
Steps to reproduce: 1. Create new project 2. In player settings, make sure that "Disable HW Stats" is unchecked 3. Open package mana... Read more
[iOS 13] Gyroscope behaviour differs when Game View is opened while usin...
How to reproduce: 1. Open the attached project 2. Open the "SampleScene" scene 3. Connect iOS device to the computer 4. Open Unity R... Read more
[iOS] Crash in MarkObjectAsRoot() when loading asset async
Steps to reproduce: 1. Open original user project "AsyncUploadManagerError.zip" 2. Build for iOS and deploy the Xcode project to the... Read more
[iOS] Application crashes on launch if storyboard is used as Launch Screen
Steps to reproduce: 1. Open attached project (test-storyboard-crash.zip) 2. Switch to iOS 3. Go to Player Settings/Splash Screen 4.... Read more
[iOS] Player crashes on airplaydisconnectcrash`main() when disconnecting...
Steps to repro: 1. Build and run users "AirplayDisconnectCrash.zip" project on iOS device 2. Enable screen mirroring on iOS device 3... Read more
[iOS][OpenGLES] Screen safeArea and size is zero if app is launched with...
Steps to reproduce: 1. Open attached project 2. Open scene "SampleScene" 3. Build and run on iOS device 4. In Xcode console, notice... Read more
[iOS] Input.touchCount returns 0 when more than five fingers are touchin...
How to reproduce: 1. Download and open the project via the link provided in the users' description 2. Build for iOS and deploy the ... Read more
[iOS] "Append" is enabled when building an project targeting "Device SD...
How to reproduce: 1. Open the attached EmptyProject.zip project 2. Switch to iOS platform and Set iOS Target SDK to Simulator SDK 3... Read more
[iOS] PreUpdate.IMGUISendQueuedEvents creates garbage without any input ...
How to reproduce: 1. Make a development build of the attached project for iOS 2. Build & Run the app to device via Xcode 3. In Unity... Read more
[iOS] Safe area resets to zeros after custom view is presented on iOS 13
Steps to reproduce: 1. Open attached "CustomViewRepro.zip" project 2. Build for iOS and deploy the Xcode project to the iOS device 3... Read more
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