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Missing MonoBleedingEdge/etc directory in ZipInstaller raises null refer...
The fix for this has been tested but here is how to verify it for the purposes of closing the case:Build `Build WindowsEditorInstall... Read more
Final release versions are not listed separately in 'Programs and Featur...
How to reproduce:1. Install a final release version2. Locate it in the Windows Start menu, right-click on it and select 'Uninstall'3... Read more
User is not warned that Editor has to be restarted to build with newly a...
Reproduction steps:1. Open/create any Unity project2. Enter Build Settings3. Select any not currently installed platform4. Click "Op... Read more
[Windows] The terms of service in the installer are out of date
The legacy Unity installers are still used by some users, instead of installing via the hub. When users run the installer, they have... Read more
The UnityDownloadAssistant no longer asks for the install path on Windows
The UnityDownloadAssistant installer on Windows no longer prompts for the install location. Repro:1) Download the latest 2021.1 or 2... Read more
WindowsInstallerSet builder calculates compressed install sizes
Install sizes in Windows give the same size as the download size. The installed size should be larger since the download is compress... Read more
[iOS] Some files in WebGL and iOS support installers have changed permis...
Steps to reproduce:1. Open the project attached ("iOSBuildCheck.zip")2. Open Test Runner window (Window -> General -> Test Run... Read more
Can't install targetsupport on MacOS
-e: see title, the installer fails with an unspecific error--works in 21.2a17, fails in 21.2a18--only tested with x64 installers (th... Read more
Unable to build the project on selected Platform when that Platform modu...
How to reproduce:1. Create a new Unity project2. Open the Build Settings (File->Build Settings...)3. Select a Platform that is no... Read more
Unity Download Assistant uses the last install path
The Unity Download assistant pre-fills the Unity install folder path with the last path where a Unity editor was installed. This mea... Read more
All about bugs
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Latest issues
- Crash on mono_dump_native_crash_info when changing a Particle System Renderer’s Material Shader to Standard Unlit
- VFX Prefab doesn’t have Preview icon in Project window and Preview window is empty in Inspector window
- Visual Effect Graph error message does not disappear and lasts forever until the Visual Effect Graph is reopened even when the error causing connection/node is deleted and Visual Effect Graph is saved
- “RenderSettings customReflection texture has invalid type” error keeps getting thrown even when Environment Reflections was set back to Skybox from Custom with an invalid texture
- Particle System with the custom Material breaks the Scene view when the material is using a Shader Graph with the Texture with the power of negative value