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Unable to edit import settings for DLL
To reproduce: 1. Create a new project 2. Import System.Data.Entity.dll from C:\Program Files (x86)\Reference Assemblies\Microsoft\F... Read more
Plugin's "Platform Settings" value in Inspector is different compared to...
To reproduce: 1. Open the project folder and open the "native.dll.meta" file in Assets/Plugins/x86_64 2. Check the value of Win64->s... Read more
'Generate Lighting' drop down menu button is hidden when 'Inspector' is ...
To reproduce: 1. Create project 2. Dock 'Lighting' tab near 'Inspector' 3. Resize 'Inspector' to minimal width 4. Open 'Lighting' ta... Read more
Awake is called every time the Inspector gets in focus if the Preview wi...
To reproduce: 1. Open the project, attached by tester (PreviewAwakeBug.zip) 2. Open "scene01" scene, if not open 3. Enter Play mode... Read more
NavMesh selected slider changes when Voxel Size warnings appear or disap...
To reproduce: 1. Open my attached project 2. Go to Window > Navigation 3. In Opened Navigation window, go to Bake tab and click Adva... Read more
Missing components are not displayed in the inspector
To reproduce: 1. Open the project, attached by the user (ComponentsError.zip) 2. Open the "MissingComponents" scene 3. Enter Play m... Read more
Fatal Error "GetManagerFromContext: 'Lightmap Settings' is NULL" is thr...
Fatal Error "GetManagerFromContext: 'Lightmap Settings' is NULL" is thrown after selecting any material, locking Inspector, and the... Read more
Crashes on UsabilityAnalytics_CUSTOM_SendEvent when adding an existing s...
To reproduce: 1. Open attached Unity project "reproducingError2.zip" 2. Open "scene" scene 3. Click on GameObject in the Hierarchy 4... Read more
Object with cloth component prints infinite console messages when switch...
To reproduce: 1. Open any project 2. Create a cube, add cloth component 3. Scroll the Inspector window, or hover on different window... Read more
Crash on Adding Component via Inspector Add Component button
Steps to reproduce: 1. Open attached Unity Project "UnityRimeRenderer.zip" 2. Load Scene "Scene" 3. Select GameManager Game Object ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Input Field ignores first keyboard input when calling Focus() from code
- GC Alloc when using Graphics.RenderMeshInstanced
- [VFX Graph][URP] VFX crashes on URP when dragging VFX asset to the Hierarchy window
- InvalidOperationException when using AsyncGPUReadback.RequestIntoNativeArray
- Generated Entities look different when Depth Priming Mode is changed