Search Issue Tracker
Missing icon for UnityEngine.Purchasing
Steps to reproduce : - create a new game object- go to Add Component- select Scripts -> UnityEngine.Purchasing and notice the mis... Read more
Editor sprite icons are not showing in inspector
Steps to reproduce:1) open attached project2) open scene 'm'3) click on directional light in hierarchy4) observe script component Ex... Read more
[HideInInspector] Script with HideInInspector hideFlags and [ExecuteInEd...
Script with HideInInspector hideFlags and [ExecuteInEditMode] attribute cannot be removed from gameobject after deleting it from the... Read more
Selection in fields on blend tree malfunctions on first select
To reproduce:1. Import the attached animator. It has a few Blend trees that can be used for testing this2. Open the animator window3... Read more
Unity crashes when adding a mesh to a sprite renderer
Adding a mesh via drag&drop to a gameobject that has a sprite renderer causes Unity to crash. To reproduce:1. Open attached proj... Read more
Unity crashes if a script containing a custom inspector class is deleted
If a file containing a custom inspector class is deleted from the file system while an object in the editor is currently drawing the... Read more
Unity crashes on assigning a missing script
To reproduce:1. Open the attached project (uGUI 3) or the sample uGUI beta 3 project2. Open the Example - Layout Constraints scene3.... Read more
Values not updating in the inspector until you force a repaint
To reproduce:1. Open attached project2. Open scene "Derp"3. Select the main camera4. Enter play mode5. Inspect the Scroll View View ... Read more
Missing icon for Sorting Group
Steps to reproduce : - create a new game object- go to Add Component- select Rendering and notice the Sorting Group doesn't have an ... Read more
Vector property input boxes for materials shrinks when width of the insp...
Reproduction steps:1. Open attached Unity project.2. Open "Water4 > Materials > Water4Simple(or Water4Advanced)"3. Notice, tha... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open