Search Issue Tracker
Fixed in 4.5.X
Votes
0
Found in
4.6.0b3
Issue ID
592822
Regression
Yes
Unity crashes if a script containing a custom inspector class is deleted
If a file containing a custom inspector class is deleted from the file system while an object in the editor is currently drawing the custom inspector (i.e. the object remains selected), then Unity will crash consistently.
To reproduce:
1. Open the attached project
2. Select the material and make sure the Inspector tab is visible
3. Open your file system and delete the material asset
4. Unity crashes
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Material's icon doesn't fit the "Material preview not available" text when the Material doesn't have a preview
- Two fields in GLTF Importer Inspector are misaligned with other settings
- Duplicate image components can be added in m_TrackedTextureLess images and are never removed
- Cancelling a Package installation leads to invisible compilation errors preventing the user to enter Play Mode when the “Cancel” button is clicked, and does not actually cancel the package install as it appears in the Project after the Editor is restarted
- NullReferenceException occurs when searching presets in “Select Preset” window after selecting a GLTF Importer preset
Add comment