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Dragging and dropping a script into a component's slot crashes the Edito...
Repro steps: 1. Open attached project 2. Open scene "Football" 3. Select GameObject "Ball_AI" in the Hierarchy 4. Turn Debug Mode in... Read more
Texture icon box opens asset selector window instead of revealing the as...
How to reproduce: 1. Open the attached 'project-1248553.zip' project 2. In the Project Browser select 'New Material' 3. In the Inspe... Read more
IndexOutOfRangeException is thrown when increasing the size of an Expose...
How to reproduce: 1. Open the user-submitted project 2. Open the scene "bug" (Assets/bug.unity) 3. In the Hierarchy window, select t... Read more
Inspector breaks when copying LODGroup renderers from a higher renderer ...
How to reproduce: 1. Open the attached project 2. Select the "LOD" object in the Hierarchy 3. In the Inspector expand the "LOD 0" fi... Read more
Wrong values get copied when copying long values in the Inspector
How to reproduce: 1. Open the attached project "PropertyULong.zip" 2. Open "SampleScene" Scene 3. Select "SAMPLE" GameObject in the ... Read more
[OSX] Memory leak occurs when cursor is hovered over multiple Inspector ...
How to reproduce: 1. Open the "1246165" project and select "Main Camera" in the "New Scene" Scene 2. Make sure the Camera component ... Read more
Simple CustomEditor scripts cause significant performance impact
How to reproduce: 1. Open the attached 'project-1252396.zip' project 2. In the Hierarchy window select 'Test Object' 3. Observe the ... Read more
Inspector window is not updated when Assets from the Project window are ...
How to reproduce: 1. Open user's attached "ScriptableImporterBugs.zip" project 2. Open "SampleScene" Scene 3. Select all Assets from... Read more
Anchor inner rectangle icon (bold right edge) does not match anchor pres...
How to reproduce: 1. Create and open a new project 2. In the Hierarchy window create a new image object ('UI' > 'Image') 3. In the I... Read more
Undoing slider fields when multi selecting from one common value to a no...
How to reproduce: 1. Open the attached project 2. Select the two directional lights 3. Change the Baked Shadow Angle slider 4. Undo ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on PrepareDrawShadowsCommandStep1 when entering the Play Mode in a specific project
- Physics Layer Collision Matrix's Layer names, checkboxes and hover highlights become misaligned when the Editor's UI Scaling gets changed
- Light/shadow information on an edge of a Terrain tile creates a seam with an adjacent Terrain tile when baking a LightMap
- "Missing types referenced from component UniversalRenderPipelineGlobalSettings on game object UniversalRenderPipelineGlobalSettings..." warning is thrown after switching the Platform to tvOS
- “Metal: Error creating pipeline state (Universal Render Pipeline/2D/Sprite-Lit-Default): Vertex attribute BLENDINDICES0(5) of type uint4 cannot be read using MTLAttributeFormatFloat2 (null)“ when setting GPU Skinning to GPU after opening the project