Search Issue Tracker
Fixed in 2022.1.X
Votes
0
Found in
2020.3
2021.1
2021.1.18f1
2021.2
2022.1
Issue ID
1372674
Regression
No
Wrong values get copied when copying long values in the Inspector
How to reproduce:
1. Open the attached project "PropertyULong.zip"
2. Open "SampleScene" Scene
3. Select "SAMPLE" GameObject in the Hierarchy
4. Copy the "Asset GUID" struct in the Inspector
5. Paste into the "Asset GUID" struct in the Inspector
Expected result: "Unsigned Long" value in the "Asset GUID" struct stays 9223372036854775807
Actual result: "Unsigned Long" value in the "Asset GUID" struct changes to -1
Reproducible with: 2020.3.20f1, 2021.1.25f1, 2021.2.0b16, 2022.1.0a12
Could not test with: 2019.4.31f1 (copying in the Inspector doesn't exist)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Resolution Note (fix version 2022.1):
Fixed in: 2022.1.0a15