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Inspector window stays below the limit when Custom window width is decre...
How to reproduce:1. Open "1235537" project2. Expand the Canvas GameObject3. Select the Image GameObject4. Open the Github window (Ma... Read more
Inspector's "Set to Value of X" context menu fails when setting bool values
How to reproduce:1. Create a new project and open it2. In the Hierarchy Create two new cubes and name them "First" and "Second"3. Ch... Read more
Silent Crash when using Inspector Window to inspect a script component t...
How to reproduce:1. Open attached project "ProceduralCore.zip"2. Drag the "ReproBehaviour" script to the "Main Camera" GameObject in... Read more
[Inspector] Copy-Paste of serialized properties (new 2020.1 feature) sho...
While copy-pasting similar field in a component of different size, for example dropdowns of different sizes, validations are missing... Read more
String array element labels are replaced with the values of string attri...
How to reproduce:1. Open the "ActionScene" Scene in the attached "1227932.zip" Unity project2. Select the "Stage" GameObject and nav... Read more
Add Component button text is white in Inspector Window when the Editor's...
Reproduction steps:1. Create a new project2. Ensure that the Editor's theme is set to Personal (Edit -> Preferences -> General... Read more
[Editor] LOD Group triangle count is inaccurate for sub-meshes
1. Set a mesh with submeshes as your LOD Mesh2. Check the triangle count in the LOD Inspector Actual result: the triangle count is s... Read more
The items of Reorderable list are not expanded/collapsed when using righ...
How to reproduce:1. Open the user's attached project2. From the 'Scenes' folder open 'SampleScene'3. In the Hierarchy window select ... Read more
Prefab Inspector's scrollbar position jumps when editing components
How to reproduce:1. Create a new project and open it2. Create a prefab of the default cube3. Inspect it and scroll to about halfway ... Read more
Focused Component Inspector headers should display Component Type instea...
How to reproduce:1. Create a new Unity project2. Select the Main Camera GameObject3. Right-click one of its Components and select 'P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components
- Flickering bright white dots in the Scene when the Android Platform is selected and DX11 Graphics API is used with Iris(R) Xe Graphics GPU
- Inconsistent capitalization and misaligned text in multiple query blocks in Search window