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An empty custom editor will force all inspector windows to be redrawn ev...
How to reproduce: 1. From any project, add the attached ForcesRepaint MonoBehaviour (see attached files) 2. Create a new GameObject ... Read more
The preview of the Gradient is not changed when reordering Gradient List...
How to reproduce: 1. Open the attached '1315679.zip' project 2. Open 'SampleScene' 3. In the Hierarchy select the 'Test' GameObject ... Read more
Silent Crash when using Inspector Window to inspect a script component t...
How to reproduce: 1. Open attached project "ProceduralCore.zip" 2. Drag the "ReproBehaviour" script to the "Main Camera" GameObject ... Read more
Graphic Raycaster Blocking Mask is accessible through the Inspector but ...
Reproduction steps: 1. Create a new project 2. Attach Graphic Raycaster component to any GameObject 3. Ensure that "Blocking Mask" c... Read more
Canvas and Light's Render Mode's drop down values are the same when insp...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Select the "Canvas" GameObject in the Hierarchy 3. I... Read more
Empty List Elements appear in the Inspector when using Custom Editor Fie...
How to reproduce: 1. Open the attached project's "case_1214101-Project.zip" Scene labeled "SampleScene" 2. Select the "Test" GameObj... Read more
NullReference errors are continuesly spammed when adding labels to asset...
How to reproduce: 1. Open the attached project 2. Select the New Material 3. Make sure the two Inspectors are active and add a labe... Read more
Text in the Inspector overlaps with the text below
How to reproduce: 1. Open the attached "case_1426862" project 2. Select the "FilmPOC" asset in the Scenes folder 3. Click "Config" u... Read more
Color Picker controls are assigned new ControlId when saving current scene
How to reproduce: 1. Open attached project "ColorPicker.zip" and scene "SampleScene" 2. In Project window, select Assets/New Materia... Read more
Inspector window doesn't show currently selected GameObject in the Scene...
How to reproduce: 1. Create a new project 2. Add into the scene 2 Cube GameObjects 3. Select all of the GameObjects in the Scene Vie... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
- Memory usage rapidly rises when changing colors in the color wheel
- Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don't have immediate access to color pickers
- EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality level is changed using QualitySettings.SetQualityLevel
- Referenced ScriptableObject field does not get updated and cannot be set to "None" when there are no Objects of that type