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An empty custom editor will force all inspector windows to be redrawn ev...
How to reproduce:1. From any project, add the attached ForcesRepaint MonoBehaviour (see attached files)2. Create a new GameObject an... Read more
The preview of the Gradient is not changed when reordering Gradient List...
How to reproduce:1. Open the attached '1315679.zip' project2. Open 'SampleScene'3. In the Hierarchy select the 'Test' GameObject4. I... Read more
Silent Crash when using Inspector Window to inspect a script component t...
How to reproduce:1. Open attached project "ProceduralCore.zip"2. Drag the "ReproBehaviour" script to the "Main Camera" GameObject in... Read more
Graphic Raycaster Blocking Mask is accessible through the Inspector but ...
Reproduction steps:1. Create a new project2. Attach Graphic Raycaster component to any GameObject3. Ensure that "Blocking Mask" can ... Read more
Canvas and Light's Render Mode's drop down values are the same when insp...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Select the "Canvas" GameObject in the Hierarchy3. Insp... Read more
Empty List Elements appear in the Inspector when using Custom Editor Fie...
How to reproduce:1. Open the attached project's "case_1214101-Project.zip" Scene labeled "SampleScene"2. Select the "Test" GameObjec... Read more
NullReference errors are continuesly spammed when adding labels to asset...
How to reproduce:1. Open the attached project2. Select the New Material3. Make sure the two Inspectors are active and add a label to... Read more
Text in the Inspector overlaps with the text below
How to reproduce:1. Open the attached "case_1426862" project2. Select the "FilmPOC" asset in the Scenes folder3. Click "Config" unde... Read more
Color Picker controls are assigned new ControlId when saving current scene
How to reproduce:1. Open attached project "ColorPicker.zip" and scene "SampleScene"2. In Project window, select Assets/New Material3... Read more
Inspector window doesn't show currently selected GameObject in the Scene...
How to reproduce:1. Create a new project2. Add into the scene 2 Cube GameObjects3. Select all of the GameObjects in the Scene View u... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components