Search Issue Tracker
UnityEngine.MinAttribute is not restricting the value of a variable when...
To reproduce:1. Open attached project ("case_1183703.zip")2. Open "Test" Game Object from Hierarchy3. In the Inspector window try to... Read more
Selecting a different Polygon collider when already editing one does not...
How to reproduce:1. Open the attached "PolygonColliderEdit.zip" project and enter "SampleScene"2. In the Hierarchy, select "Polygon1... Read more
Game Object static toggle text crops when static toggle is ticked after ...
How to reproduce:1. Create a new project2. Open SampleScene scene3. Select any Game Object in Hierarchy and create a prefab from it ... Read more
[Editor] Material Selector gets Material Selected only with first selection
Steps to reproduce:1. Create a new project2. Create a default material3. Duplicate it a few times4. Create a sphere and open the "Se... Read more
Selecting a GameObject with Scripts that have a lot of data in Serializa...
How to reproduce:1. Open attached project2. Open Inspector3. Select Main Camera in Hierarchy Expected result: Everything is rendered... Read more
Inspector does not allow Multi-object editing after adding a CanEditMult...
Steps to reproduce:1. Download and open the project "RefProject.zip"2. Open Assets/SampleScene.unity3. Select all the "Gradient" Gam... Read more
NullReferenceException is thrown in Play mode when GO Properties window ...
Reproduction steps:1. Open the attached project ("1371833_22.1.0a16.zip")2. Open "SampleScene"3. Right-click Canvas in the Hierarchy... Read more
Inspector Property field text alignments are inconsistent
Reproduction steps:1. Open the attached project "1194487"2. In the Hierarchy, select "Main Camera" Expected result: All Property fie... Read more
Inspector window fails to update when saving a Script with 'Recompile Af...
Steps to reproduce:1. Open QA-submitted project2. Open Scene "Sample Scene"3. Select either of the two objects in the Hierarchy and ... Read more
Enum values can't be changed in the Inspector when saving them in a Scri...
How to reproduce:1. Open the user attached project2. Create a Scriptable Object asset via Assets -> Create -> Enum Test3. Open... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components
- Flickering bright white dots in the Scene when the Android Platform is selected and DX11 Graphics API is used with Iris(R) Xe Graphics GPU
- Inconsistent capitalization and misaligned text in multiple query blocks in Search window