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Fixed in 2022.3.13f1
Fixed in 2022.3.X, 2023.1.X, 2023.2.X, 2023.3.X, 2023.3.0a11
Votes
0
Found in
2022.3.9f1
2023.1.15f1
2023.2.0b11
2023.3.0a7
Issue ID
UUM-49802
Regression
No
Creating material variant produces errors if there is no Materials folder
Steps to reproduce:
1. Open attached project "URPSprite.zip" and scene "SampleScene"
2. In Hierarchy window, select SampleCharacter GameObject
3. In Inspector window, Lit (Material) Component, press the hamburger (three dot) menu -> Create Variant for Renderer
4. Observe Console window
Expected result: No errors
Actual result: "Can't create asset because path is empty." "UnityException: Creating asset at path failed." errors
Reproducible with: 2022.3.9f1, 2023.1.15f1, 2023.2.0b11, 2023.3.0a7
Could not test with: 2021.3.30f1 (material variant creation not available)
Reproduced on: Windows 10
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Resolution Note (fix version 2023.3):
Fixed in 2023.3.0a11
Resolution Note (fix version 2023.2):
Fixed in 2023.2.0b17
Resolution Note (fix version 2023.1):
Fixed in 2023.1.20f1
Resolution Note (fix version 2022.3):
Fixed in 2022.3.13f1