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NullReferenceException is thrown in Play mode when GO Properties window ...
Reproduction steps: 1. Open the attached project ("1371833_22.1.0a16.zip") 2. Open "SampleScene" 3. Right-click Canvas in the Hierar... Read more
Add Component Menu will not open via keyboard shortcut if a field in the...
The Add Component Menu will not open if a field in the inspector is focused (highlighted). Reproduction Steps: 1. Create a new proj... Read more
[Inspector Functionality] Import preview window becomes non-resizable if...
Import preview window doesn't resize after maximizing it to the limit Steps to Reproduce: 1. Create a new project 2. Import any ass... Read more
Transform component of the object is not being updated properly when it ...
How to reproduce: 1. Open attached project "EditModeBug.zip" and scene "SampleScene" 2. In Hierarchy window, select any "Buggy Obje... Read more
Selecting a GameObject with Scripts that have a lot of data in Serializa...
How to reproduce: 1. Open attached project 2. Open Inspector 3. Select Main Camera in Hierarchy Expected result: Everything is rend... Read more
Inspector multiselect decreases editor performance
Reproduction steps: 1. Open attached project "MultiSelect.zip" and scene "11. HBAO" 2. In Hierarchy window, search for "meshrenderer... Read more
Graphic Raycaster Blocking Mask is accessible through the Inspector but ...
Reproduction steps: 1. Create a new project 2. Attach Graphic Raycaster component to any GameObject 3. Ensure that "Blocking Mask" c... Read more
Wrong values get copied when copying long values in the Inspector
How to reproduce: 1. Open the attached project "PropertyULong.zip" 2. Open "SampleScene" Scene 3. Select "SAMPLE" GameObject in the ... Read more
Additional metadata fields are revealed in Inspector window after switch...
Steps to reproduce: 1. Create a new project in 2019.2.0a4 2. Select scene 3. Change Inspector mode to Debug Results: Notice that ... Read more
Create "New Script" shortcut isn't automatically highlighted when text i...
How to reproduce: 1. Create a new project 2. Click on any Scene object, go to Inspector -> Add Component 3. Type any text Expected... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- [HDRP] Decal Projector with layer mask "nothing" doesn't affect transparent objects when Decal Layers are disabled in frame settings
- "MonoBehaviour.OnApplicationQuit" is still called when quitting is canceled by “Application.wantsToQuit“ returning false
- [2D SG/VFX] Surface options are not shown in Output Inspector when 2D Sprite SG is assigned to VFX
- Collisions are incorrectly registered when setting a joint motor every frame causes
- Terrain shadows flicker while moving the Camera in the Player when Terrain contains GPU instanced materials