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[iOS][Touch] Stylus Pressure value is not normalized
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/121 This is also the case with old Input on iOS, ... Read more
[Android] Hard crash in touch code
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/161 Forum thread here: https://forum.unity.com/th... Read more
Android Touch Input becomes offset when rotating device
To reproduce:1. Open user attached project "2018.2.12f1.zip"2. Build for Android3. When built, try inputting touch while phone is in... Read more
Input doesn't reset to default values after disconecting gamepad
Steps to reproduce:1. Download the attached project and open "debug" scene2. Connect gamepad3. Press trigger (or any other button)4.... Read more
IME languages are not recognized when entering input in Mobile and WebGL...
Open the attached project "InputAndTMPInput-TestProject.zip" In File > Build Settings make sure that the WebGL Platform is select... Read more
There is an unintentional input when entering the Play Mode after a save...
Reproduction steps:1. Open the user's attached project2. Enter play mode Expected result: No input is givenActual result: Input is g... Read more
Alt+draggin with right-click does not rotate the Scene view when using a...
Reproduction steps:1. Open the attached project "New Unity Project (7).zip"2. In the Scene view press Alt and drag with right-click ... Read more
[Input] Xbox controller input not detected
Steps to reproduce:1. Open user attached project2. Connect 3 XBox controllers3. Play the scene and observe that controller input is ... Read more
[Windows] Cursor does not lock or hide when using only ISX.
Bug from Github: https://github.com/Unity-Technologies/InputSystem/issues/372Original in forum: https://forum.unity.com/threads/cant... Read more
One Input axis does not work after using Input.ResetInputAxes() while bo...
How to reproduce:1. Open the attached "case_1130127-ResetInputAxesBug" project2. Open scene "SampleScene" and enter Play mode3. Hold... Read more
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