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[iOS][Touch] Stylus Pressure value is not normalized
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/121 This is also the case with old Input on iOS, ... Read more
[Android] Hard crash in touch code
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/161 Forum thread here: https://forum.unity.com/th... Read more
Android Touch Input becomes offset when rotating device
To reproduce:1. Open user attached project "2018.2.12f1.zip"2. Build for Android3. When built, try inputting touch while phone is in... Read more
Input doesn't reset to default values after disconecting gamepad
Steps to reproduce:1. Download the attached project and open "debug" scene2. Connect gamepad3. Press trigger (or any other button)4.... Read more
HelpBox visuals in Settings window are not aligned with the latest style...
Steps to reproduce: Create a project Go to "Edit" -> "Project Settings" Select the "Settings" item, which should be displayed und... Read more
Input Debugger window naming is inconsistent with the window title being...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open Analysis dropdown (Window > Analysis) Observe... Read more
Alt+draggin with right-click does not rotate the Scene view when using a...
Reproduction steps:1. Open the attached project "New Unity Project (7).zip"2. In the Scene view press Alt and drag with right-click ... Read more
[Input] Xbox controller input not detected
Steps to reproduce:1. Open user attached project2. Connect 3 XBox controllers3. Play the scene and observe that controller input is ... Read more
[Windows] Cursor does not lock or hide when using only ISX.
Bug from Github: https://github.com/Unity-Technologies/InputSystem/issues/372Original in forum: https://forum.unity.com/threads/cant... Read more
One Input axis does not work after using Input.ResetInputAxes() while bo...
How to reproduce:1. Open the attached "case_1130127-ResetInputAxesBug" project2. Open scene "SampleScene" and enter Play mode3. Hold... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Uninitialized variable warning appears in the Inspector of a custom shader when the variable is initialized
- "Failed creating toolbar element from ID..." error is thrown when resetting the Scene view Overlay layout while an Asset Transformer Toolbox overlay is active
- Entity ID for Font Assets is serialized twice which throws an error when using Debug Inspector
- Play Mode can be entered when disabling Adaptive Performance and pressing either the Play Mode button or the keyboard shortcut to enter Play Mode before recompilation leading to errors and warnings thrown
- Parent ListView element also becomes selected when inner ListView element is selected