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0
votes
Fixed

Editor crashes when building project with script in the scene for anothe...

Input

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Mar 13, 2017

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Version/s: 5.6.0f1

To reproduce:1. Create new project2. Add new script to scene3. Save scene4. Build project for any platform that is not switched at t... Read more

5
votes
Won't Fix

[OSX] Input.GetAxis(Mouse) first given value is wrong after Cursor.lockS...

Input

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Mar 07, 2017

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Version/s: 5.6.0b10

How to reproduce:1. Open the attached "New Unity Project 4" project and open "Main" scene2. Enter playmode3. Move the mouse to the c... Read more

0
votes
By Design

Input.GetKey() does not log symbols when using a Japanese keyboard

Input

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Dec 23, 2022

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Version/s: 2020.3.42f1, 2021.3.16f1, 2022.1.24f1, 2022.2.1f1, 2023.1.0a23

Reproduction steps: Download and activate the “Japanese - Romaji” keyboard Open the attached project “GetKeyRepro.zip” Enter Play Mo... Read more

0
votes
Fixed

[InputSystem] Supported Devices List is missing for Input System Package

Input

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Apr 07, 2021

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Version/s: 2021.2.0a10, 2021.2.0a12

In the Project Settings, After creating settings asset for Input System Package, On accessing Supported Device-List it appears missi... Read more

2
votes
Fixed

[UI Toolkit] "PointerMoveEvent" is not correctly detecting Y-axis moveme...

Input

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May 23, 2022

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Version/s: 2023.1.0a1

How to reproduce:1. Open project "PointerYRepro.zip"2. Go to the Build Settings and build a Standalone Player3. In the Player move t... Read more

0
votes
Won't Fix

Submit Event not called when using a controller inside an active Input F...

Input

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Aug 23, 2018

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Version/s: 2018.2.0f2

Steps to reproduce:1. Open user-submitted project (make sure you're in SampleScene.unity)2. Connect a controller (tested with an Xbo... Read more

1
votes
Fixed

Mouse Input is not detected correctly when pressing in the Game view aft...

Input

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Apr 03, 2021

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Version/s: 2020.2.0a12, 2020.2.0f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the "TestInput.zip" project2. Open the "SampleScene" Scene3. Make sure the Console window is visible4. Ente... Read more

0
votes
Postponed

The first time GetButton returns true all other GetAxis reset to zero

Input

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Jun 20, 2017

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Version/s: 2017.1.0b7

Steps to reproduce:1. Open attached project "922703.zip"2. Open "test" scene3. Enter play mode4. Hold 'A' or 'D' key to alter Horizo... Read more

0
votes
Fixed

InputSystem allocates 17 bytes of memory to NativeInputSystem.HasDeviceD...

Input

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Jul 17, 2017

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Version/s: 2017.1.0f3

Reproduction Steps:1. Import attached project.2. In Build Settings, make sure "Autoconnect Profiler" is selected.3. Add "Scene" to b... Read more

0
votes
Fixed

[Input] Clickcount returns very big values when mouse is moved

Input

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Jul 27, 2017

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Version/s: 2017.2.0b3

Reproduction steps:1. Open the attached project2. Open "MouseScene"3. Press any mouse button and move mouse around4. See that clickc... Read more

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