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Editor crashes when building project with script in the scene for anothe...
To reproduce:1. Create new project2. Add new script to scene3. Save scene4. Build project for any platform that is not switched at t... Read more
[OSX] Input.GetAxis(Mouse) first given value is wrong after Cursor.lockS...
How to reproduce:1. Open the attached "New Unity Project 4" project and open "Main" scene2. Enter playmode3. Move the mouse to the c... Read more
Input.GetKey() does not log symbols when using a Japanese keyboard
Reproduction steps: Download and activate the “Japanese - Romaji” keyboard Open the attached project “GetKeyRepro.zip” Enter Play Mo... Read more
[InputSystem] Supported Devices List is missing for Input System Package
In the Project Settings, After creating settings asset for Input System Package, On accessing Supported Device-List it appears missi... Read more
[UI Toolkit] "PointerMoveEvent" is not correctly detecting Y-axis moveme...
How to reproduce:1. Open project "PointerYRepro.zip"2. Go to the Build Settings and build a Standalone Player3. In the Player move t... Read more
Submit Event not called when using a controller inside an active Input F...
Steps to reproduce:1. Open user-submitted project (make sure you're in SampleScene.unity)2. Connect a controller (tested with an Xbo... Read more
Mouse Input is not detected correctly when pressing in the Game view aft...
How to reproduce:1. Open the "TestInput.zip" project2. Open the "SampleScene" Scene3. Make sure the Console window is visible4. Ente... Read more
The first time GetButton returns true all other GetAxis reset to zero
Steps to reproduce:1. Open attached project "922703.zip"2. Open "test" scene3. Enter play mode4. Hold 'A' or 'D' key to alter Horizo... Read more
InputSystem allocates 17 bytes of memory to NativeInputSystem.HasDeviceD...
Reproduction Steps:1. Import attached project.2. In Build Settings, make sure "Autoconnect Profiler" is selected.3. Add "Scene" to b... Read more
[Input] Clickcount returns very big values when mouse is moved
Reproduction steps:1. Open the attached project2. Open "MouseScene"3. Press any mouse button and move mouse around4. See that clickc... Read more
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