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'Verify Saving Assets' option causes a NullReferenceException to be thro...
How to reproduce: 1. Create a new Unity project 2. In the Preferences make sure 'Verify Saving Assets' is enabled 3. Create a Timeli... Read more
Pressing the right arrow key on the root of a foldout skips the child el...
How to reproduce: 1. Open any Unity project 2. In the Hierarchy window, create two parent GameObjects with some children (so there a... Read more
[Cinemachine] Switching between different Tabs in Preferences Window res...
The Cinemachine Settings Tab in Preferences Window resizes its UI when cycling between different Tabs like Profiler/Search Service. ... Read more
[Services] Link in the Services tabs open in two tabs in the browser
All the external links available under Servies(Ads, Analytics, Collab etc) opens up two tabs in the web browser Steps To Reproduce... Read more
Window lock icon gets overlapped when more tabs than fits docking area a...
How to reproduce: 1. Open the attached project "1251214.zip" 2. Keep clicking the arrow at the right side of the docking area where ... Read more
[Editor] List for GameObject 3D object, Light and UI are empty on the ri...
List for GameObject 3D object, Light and UI are empty on the right-click scene menu Steps to Repro: 1. Create a new Project 2. Righ... Read more
[IMGUI] Gizmo properties do not refresh on closing /opening dropdown in ...
-Sometimes dropdown closes and properties stay outside the dropdown. -Sometime dropdown opens and no properties get a display. -Gizm... Read more
[macOS] Event.current.type mouseDrag and mouseUp pointerType values are ...
How to reproduce: 1. Open user-submitted project (PointerEventBroken.zip) 2. Open the SampleScene 3. Enter Play Mode 4. In the Game ... Read more
An array element's content is not deleted when selecting the element in ...
How to reproduce: 1. Open the attached 'project-1260899.zip' project 2. Select 'Cube' in the Hierarchy window 3. In the Inspector wi... Read more
Array elements' content does not align with other fields in the Inspecto...
How to reproduce: 1. Open the attached 'project-1260904.zip' project 2. In the Hierarchy window select 'Cube' 3. Observe the 'Materi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “… is using a shader without GPU deformation support. Switching the renderer over to CPU deformation.” warnings are logged when GPU Skinning is set to GPU
- "Material '...' has _TexelSize / _ST texture properties which are not supported by 2D SRP Batcher...” warning is logged when the Shader is SRB Batcher compatible
- Crash on EnsureUniqueSiblingName when calling GameObjectUtility.EnsureUniqueNameForSibling() with a null argument
- Changes are not applied when selecting Platform settings for Plugins
- Particle System only collides with one Terrain Collider at a time when Collision Type is set to 'World'