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[Profiler] Cross button activated in a blank search bar when Hierarchy i...
Cross button activated in a blank search bar when Hierarchy is selected in CPU usage. Steps to Repro: 1. Create a new Project 2. O... Read more
Lists and arrays of serializable objects are drawn too far to the left i...
How to reproduce: 1. Open the "SampleScene" in the attached "case_1185792_repro" 2. Open the Inspector window of the "GameObject" E... Read more
Enum fields are shown as int fields in the Inspector window when tagging...
How to reproduce: 1. Open the "SampleScene" in the attached "EnumsAsInts" project 2. Open the Inspector window of the "GameObject" 3... Read more
Using a ScrollRect the movement is Jerky when you try and scroll with mu...
To reproduce: 1. Download attached project and open in Unity 2. Build for iOS 3. Deploy the Xcode project to the iOS device 4. Plac... Read more
CustomPropertyDrawer layout doesn't match the size of a property when ty...
To reproduce: 1. Open attached project ("case_1185181.zip") 2. In Hierarchy select "Test" Game Object 3. In the Inspector window obs... Read more
Vertical ellipsis symbol is displayed outside 'Presets' panel bounds
How to reproduce: 1. Open user's attached '19.3.0b4 URP.zip' project 2. Select > Assets > Editor > Gradients > Edit Expected result... Read more
Undocked Tab is not on the same spot as a cursor when the Unity Editor i...
Reproduction steps: 1. Create a new 3D project 2. Attach Unity Editor to the second display 3. Select any view and undock it by clic... Read more
[Bug] Shader preview images are missing in Shader Asset selector window ...
Shader preview images are missing in Shader Asset selector window of Shader Variant Collection. Steps to repro: 1. Create a new HDR... Read more
Missing referenced script warnings are thrown when resetting the Editor ...
How to reproduce: 1. Create a new Unity project 2. Select any Editor layout type other than the default 3. Click Play 4. Change Edit... Read more
[IMGUI] Inspector doesn't reflect the information of selected GameObject...
Steps to reproduce: 1. Create a new Project 2. Import any Sprite 3. Select Project > Assets > Sprite > Inspector 4. Change Extrude ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite Masks affect Sprite Renderers outside their range when a Light2D is present with specific Target Sorting Layers selected
- URP Lens Flare is rendered in the wrong position when Render Graph Compatibility Mode is enabled and Render Scaling is not 0
- Editor crashes on DrvPresentBuffers when loading RenderDoc while using OpenGLES 3.0 or OpenGLES 2.0 Graphics API
- [Test Runner] Incorrect name under Window > Panel after project restart
- [iOS] Crash when using fallback fonts created at runtime