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[IMGUI] Open Editor button is not getting refreshed after closing Tier S...
Open Editor button is not getting refreshed after closing Tier Settings Editor Window. User need to hover the mouse to Project Setti... Read more
Lists and arrays of serializable objects are drawn too far to the left i...
How to reproduce: 1. Open the "SampleScene" in the attached "case_1185792_repro" 2. Open the Inspector window of the "GameObject" E... Read more
Enum fields are shown as int fields in the Inspector window when tagging...
How to reproduce: 1. Open the "SampleScene" in the attached "EnumsAsInts" project 2. Open the Inspector window of the "GameObject" 3... Read more
Using a ScrollRect the movement is Jerky when you try and scroll with mu...
To reproduce: 1. Download attached project and open in Unity 2. Build for iOS 3. Deploy the Xcode project to the iOS device 4. Plac... Read more
CustomPropertyDrawer layout doesn't match the size of a property when ty...
To reproduce: 1. Open attached project ("case_1185181.zip") 2. In Hierarchy select "Test" Game Object 3. In the Inspector window obs... Read more
Prefab override indicator for dropdowns extends beyond the header elemen...
Steps to reproduce: 1. Create a new project or open an existing one 2. Create a Cube in Hierarchy 3. Make that Cube prefab by draggi... Read more
Null object is created when dropping Sprite to Array in Inspector
Reproduction steps: 1. Open attached project "List Bug.zip" 2. Attach "Assets\Test.cs" script to any object 3. Drag any Sprite onto ... Read more
Project Settings search field appears to have focus when window opened, ...
How to reproduce: 1. Create a new project 2. Open Project Settings (Edit > Project Settings...) 3. Enter any letter Expected result... Read more
Component Header Settings button is different from the Inspector Compone...
Repro steps: 1. Open user attached project "EditorWindow_Header" 2. In the top menu, press Test > Test Window 3. In the Hierarchy, s... Read more
[IMGUI] Inspector doesn't reflect the information of selected GameObject...
Steps to reproduce: 1. Create a new Project 2. Import any Sprite 3. Select Project > Assets > Sprite > Inspector 4. Change Extrude ... Read more
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