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ReorderableList item is being returned with wrong "isExpanded" property ...
How to reproduce:1. Open the "ReorderableList" project2. Open "ReorderableListBug" Scene (Assets > ReorderableListBug > Reorde... Read more
"EditorGUILayout.MaskField" returns different values if the dropdown lis...
How to reproduce:1. Open project "MaskField bug.zip"2. In the Menu open Window > My Window3. Press on "Nothing" and select "A", "... Read more
Long string of text cannot be seen when deleting it
Reproduction steps:1. Create a new project2. In the Hierarchy window rename any GameObject to have a long name that it doesn't fit3.... Read more
IndexOutOfRangeException is thrown when triggering ShowObjectPicker in a...
Reproduction steps:1. Open the user's attached project2. Open script "Assets/Examples/MathGraph/Editor/MathGraphEditor.cs"3. Change ... Read more
Impossible to change the Gradient's location value in the Visual Effects...
How to reproduce:1. Open the attached project "GradientPos.zip"2. Open the "New VFX" Visual Effect Graph from the Assets folder3. Cl... Read more
Slider Min and Max Values become the same as the other Slider when selec...
How to reproduce:1. Open the user's attached project "test2021.2.3.zip"2. In the Hierarchy window select both "Slider" GameObjects u... Read more
Editor redirects to a broken page when pressing question mark "?" in the...
Reproduction steps:1. Create a new project2. Create a new script3. Press on the script in the Project window4. Press "?" in the Insp... Read more
Color picker tool is stuck in the pixel sampling stage when clicking ins...
How to reproduce:1. Open the attached project "ReproProject.zip"2. Open Lighting window (Window > Rendering > Lighting)3. Open... Read more
Prefab override indicator for dropdowns extends beyond the header elemen...
Steps to reproduce:1. Create a new project or open an existing one2. Create a Cube in Hierarchy3. Make that Cube prefab by dragging ... Read more
[Mac] Can't duplicate or delete array elements when using the context menu
How to reproduce:1. Open the attached project "My project (22).zip"2. Select "GameObject" in the Hierarchy window3. Open the Inspect... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS