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GL.Vertex3 coordinates are distorted creating 1 pixel gap when using GUI...
Steps to reproduce: 1. Open users attached project "Test.zip" 2. Open "SampleScene" 3. Enter Play mode 4. In the top of Game window ... Read more
[Preset] MeshRenderer does not save changes on creating its preset when ...
On enabling "Contribute Global Illumination" in MeshRenderer and creating its preset leads to the preset not saving the state of the... Read more
Wrong messages are displayed for Redo in the Edit menu when using custom...
How to reproduce: 1. Open the attached "case_1180415-_1_Circular_Menu (new).zip" project 2. Load SampleScene (Assets -> Scenes) 3. S... Read more
Event.button only supports right, left and middle mouse buttons
To reproduce: 1. Open attached project ("case_1181164.zip") 2. Press Play and move the mouse to the Game View 3. Press mouse button ... Read more
Event.mousePosition returns incorrect mouse position when using OnGUI() ...
How to reproduce: 1. Open the attached 'Bug Report IMGUI.zip' project 2. In the Editor select 'BUG REPORT' > 'Bug Test Window' 3. Dr... Read more
[IMGUI] Preview Button UI does not refresh after finishing Splash Screen...
Preview Button UI does not refresh after finishing Splash Screen Preview, remains to Cancel Preview. Steps to repro: 1. Create a ne... Read more
[IMGUI] Vertical scrollbar is not available for frame debugger when it i...
Vertical scrollbar is not available for frame debugger when it is docked. Refer the attached screenshot. Steps to reproduce: 1) Cre... Read more
CustomEditor instance is created if called when the Inspector window is ...
Repro steps: 1. Open attached "case_1171484-2019.3Test.zip" 2. Create a second Inspector tab 3. In the Project window, select "Sampl... Read more
Missing referenced script warnings are thrown when resetting the Editor ...
How to reproduce: 1. Create a new Unity project 2. Select any Editor layout type other than the default 3. Click Play 4. Change Edit... Read more
NullReferenceException is thrown when invoking EditorGUIUtility.ShowObje...
How to reproduce: 1. Open user-submitted project (ReproductionProject) 2. Open Window > Mecanim Event Editor 3. Select Add clip from... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects