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[Editor] 'Building' and 'Downloading' text is clipping when an asset is ...
Download progress Text from is clipping while downloading an asset through the project tab. Steps to Reproduce:1. Create a new proje... Read more
When using multiple ToggleLeft controls in a custom property drawer, onl...
How to reproduce:1. Open the attached "TogglePropertyDrawer.zip" project2. Open "testScene"3. In the Hierarchy, select "DamageDrawer... Read more
Editor crashes on GUIView::ProcessInputEvent when closing a window in Ed...
Reproduction steps:1. Open Command Prompt window: Keyboard shortcut (Win+R) > enter "cmd" > click "OK"2. Launch Unity with "-d... Read more
Platform selection is shared between Player Settings window and Serializ...
Steps to reproduce:1. Open empty project2. Go to player settings and click the Preset icon between the gear and Help icons at the to... Read more
An array element's content is not deleted when selecting the element in ...
How to reproduce:1. Open the attached 'project-1260899.zip' project2. Select 'Cube' in the Hierarchy window3. In the Inspector windo... Read more
EditorGUIUtility.GetBuiltinSkin() does not display the EditorSkin of the...
How to reproduce:1. Open user-submitted project (BuiltinInspectorSkinError)2. In the Hierarchy window select the 'SelectThis' GameOb... Read more
[IMGUI] "Show" button text is clipping from "Compiled code" Dropdown of ...
"Show" button text is clipping from "Compiled code" Dropdown of Shader Import Settings Steps to repro:1. Create a new project2. Proj... Read more
ReorderableList element that is being dragged has incorrect selection he...
To reproduce:1. Open attached project ("case_1178636-ReorderableList.zip")2. Select "new Example Asset" from Assets3. Drag the top e... Read more
[2019.2] EditorGUI methods are not called within EditorGUILayout.BeginFa...
How to reproduce:1. Open the attached 'project-1177316.zip' project using the EnvIronman VM (optional) (more information in Edit)2. ... Read more
Cannot pass ModelInspector's type when calling Editor.CreateCachedEditor...
How to reproduce:1. Create a new project with the default 3D template2. Create an empty script3. Inherit the 'Editor' class4. Write ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor