Search Issue Tracker
Selecting "Revert Factory Settings" in Layout menu does not delete the c...
How to reproduce:1. Open attached project "LayoutFactoryReset.zip"2. In the Editor, press "Layout" -> "Save Layout" (name does no... Read more
Array element operations fail with custom PropertyDrawer and PropertyScope
How to reproduce:1. Open the user's attached "UtilitiesReports.zip" project2. Select the "Test" ScriptableObject in the Project wind... Read more
Changing the icon of the EditorWindow affects the icons of windows with ...
How to reproduce:1. Open the attached '1276017.zip' project2. Open the Inspector window (Window > General > Inspector)3. Open ... Read more
Lists and arrays of serializable objects are drawn too far to the left i...
How to reproduce:1. Open the "SampleScene" in the attached "case_1185792_repro"2. Open the Inspector window of the "GameObject" Expe... Read more
[IMGUI] Burger button gets misaligned to the left on maximizing any dock...
On maximizing any docked window from burger button or using hotkey(Shift+Space), the burger button gets misaligned to the left.Refer... Read more
EditorGUI.Popup has limited depth when they are Multi-Level
How to reproduce:1. Open the attached project("Popup_Test")2. Go to Test > Window3. In Selection A, try to go to the 20th level o... Read more
Private OnSceneGUI method is not called when using a base Editor type wi...
Reproduction:1. Open attached project2. Open SampleScene3. Select GameObject B and show inspector/editor, move mouse over SceneView4... Read more
Unity editor crashes on D3D12ScratchBuffer::D3D12ScratchBuffer when inst...
How to reproduce:1. Open user's provided project2. Try dragging in "Warrior" prefab from the project's window into the scene (Assets... Read more
Using GUIStyle.fixedHeight to set the Height of EditorGUILayout.TextFiel...
To reproduce: 1. Download attached "New Unity Project (4).zip" project and open in Unity2. Open the Custom Editor Window under Examp... Read more
The 'Enable' checkbox is displayed when using EditorGUILayout.InspectorT...
How to reproduce:1. Open the user's attached project2. In the Project window select 'New Container Asset'3. Observe the Inspector Ex... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor