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[IMGUI] "Use DXGI flip model" text under resolution and presentation set...
"Use DXGI flip model" text under resolution and presentation settings gets clipped. Refer that attached screenshot. Steps to reprod... Read more
[macOS] Scene View stops receiving Event.current.type mouseMove events a...
How to reproduce: 1. Open user-submitted project (MouseMove Bug on Mac.zip) 2. Move the mouse over the Scene View - note that mouseM... Read more
[IMGUI] GameObject loses focus of the Inspector on closing the "Find ref...
Focus shifted from GameObject to Scene in the Hierarchy on clicking on the Inspector of the selected GameObject after closing the "F... Read more
Event.button only supports right, left and middle mouse buttons
To reproduce: 1. Open attached project ("case_1181164.zip") 2. Press Play and move the mouse to the Game View 3. Press mouse button ... Read more
EditorGUIUtility.GetBuiltinSkin() does not display the EditorSkin of the...
How to reproduce: 1. Open user-submitted project (BuiltinInspectorSkinError) 2. In the Hierarchy window select the 'SelectThis' Game... Read more
[IMGUI] Animator Checkbox Icon is distorted when Animation is in Preview...
Animator Checkbox Icon is distorted when Animation is in Preview State Steps to Reproduce: 1. Create a new Project 2. Create an em... Read more
[IMGUI] Save Scene Dialog appears twice on clicking "Don't Save" on chan...
Save Scene Dialog appears twice on clicking "Don't Save" on changing Graphics API Steps to repro: 1. Create a new Project > Create ... Read more
EditorGUILayout Foldout Header Group does not respect EditorGUI.indentLe...
How to reproduce: 1. Open user-submitted project (BugReports6) 2. Open the window Bug Reports > Indenting Broken 3. See the second f... Read more
Name of a GameObject can be set to an empty string when changed in the I...
How to reproduce: 1. Create a new project 2. Open the Inspector window 3. Create an empty GameObject in the Hierarchy 4. Delete the ... Read more
EventType.MouseDrag is triggered when cancelling a Context Menu by Right...
How to reproduce: 1. Open the attached project 2. Open the "DRAG DROP BUG" Window (Window->DRAG DROP BUG) 3. Right-Click anywhere in... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects