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EditorGUI.Popup has limited depth when they are Multi-Level
How to reproduce: 1. Open the attached project("Popup_Test") 2. Go to Test > Window 3. In Selection A, try to go to the 20th level o... Read more
Private OnSceneGUI method is not called when using a base Editor type wi...
Reproduction: 1. Open attached project 2. Open SampleScene 3. Select GameObject B and show inspector/editor, move mouse over SceneVi... Read more
[IMGUI] Alpha and Color slider disappears on sliding upwards/downwards i...
Alpha and Color slider disappears on sliding upwards/downwards in the Gradient Editor while setting the color in the Blend mode Ste... Read more
Handwriting to text doesn't work in Editor
Steps to reproduce: 1. Create a new project 2. Try changing game objects name with Handwriting to text functionality Expected resul... Read more
Event.button only supports right, left and middle mouse buttons
To reproduce: 1. Open attached project ("case_1181164.zip") 2. Press Play and move the mouse to the Game View 3. Press mouse button ... Read more
Wrong messages are displayed for Redo in the Edit menu when using custom...
How to reproduce: 1. Open the attached "case_1180415-_1_Circular_Menu (new).zip" project 2. Load SampleScene (Assets -> Scenes) 3. S... Read more
Editor Windows Layout is being saved/loaded incorrectly when saving undo...
How to reproduce: 1. Open attached project "layoutbug.zip" 2. Undock Scene Window 3. Move Scene Window to be slightly out the screen... Read more
Missing virtual modifier on ProcessTouchPress() in StandaloneInputModule
How to reproduce: 1. Open the attached "OverrideBug.zip" project 2. Inspect the Console Expected results: There are no console erro... Read more
EditorGUILayout Foldout Header Group does not respect EditorGUI.indentLe...
How to reproduce: 1. Open user-submitted project (BugReports6) 2. Open the window Bug Reports > Indenting Broken 3. See the second f... Read more
Name of a GameObject can be set to an empty string when changed in the I...
How to reproduce: 1. Create a new project 2. Open the Inspector window 3. Create an empty GameObject in the Hierarchy 4. Delete the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects