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Shader and a shader category both get ticked on the material shader sele...
How to reproduce:1. Open the "case_1113522-ShaderSelection" project2. Open the "Unlit" material in the inspector and open the shader... Read more
EditorWindow notification is rendered behind UI elements when the elemen...
Reproduction steps:1. Open the attached project2. Inside the Toolbar -> UIElements -> Test Expected: Notification inside the E... Read more
Object cannot be picked from the Object Picker when calling UnityEngine....
Reproduction steps:1. Open the user's attached project "Object Picker Issue.zip"2. Select "ObjectWithCustomInspector" in the Hierarc... Read more
Platform selection is shared between Player Settings window and Serializ...
Steps to reproduce:1. Open empty project2. Go to player settings and click the Preset icon between the gear and Help icons at the to... Read more
[TreeCreator] NullReferenceException on modifying properties of "Tree" c...
Editor throws NullReferenceException when a material is assigned to Branch Material and properties of Tree component are modified. r... Read more
Duplicate buttons appear in a Hinge Joint component when having two Insp...
How to reproduce:1. Open the attached project "Hinges.zip"2. Open SampleScene3. Add another Inspector tab and dock it somewhere visi... Read more
Arrays are not Reorderable by default when SerializeField or SerializeRe...
How to reproduce:1. Open the project "case_1260888-Reorderable"2. Open the Scene "SampleScene"3. Select the "GameObject" in the Hier... Read more
Layout switches when pressing 'L' if there is a layout called " _personal"
How to reproduce:1. Create a new project2. Go to Window -> Layout -> Save Layout3. Name it to " _personal" (with a space befor... Read more
Attaching an EventTrigger component to the Template`s Item GameObject ca...
How to reproduce:1. Create a new project2. In the Hierarchy Window, create a Dropdown UI element and in its Inspector add 5 new opti... Read more
Maximizing Scene View throws errors when having a docked custom EditorWi...
How to reproduce:1. Open the user-submitted project ("BugRepro.zip")2. Click on Test/Window and dock its Window3. Maximize and Minim... Read more
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