Search Issue Tracker
Old name is shown in the menu items when ContextMenu attribute name is c...
How to reproduce:1. Open the attached "1303699_repro.zip"2. Open the "SampleScene2" Scene3. Select the "GameObject" GameObject in th... Read more
Text is not added to clipboard when copying Text with special characters...
How to reproduce:1. Create new project2. Rename Camera3. Copy "If there are words that include "þ" or "ð" the whole string is not ad... Read more
[Regression] Repaint and Layout OnGUI events don't update mousePosition ...
How to reproduce:1. Open the user-submitted project2. Enter Play mode and observe the "mouse position" text field in the Game View3.... Read more
[HighDPI] Button dialogs are being cut off when trying to change layer m...
How to reproduce:1. Open attached project ("case_1043212-HiDPITest.zip")2. Open scene "ggg"3. Select "GameObject" in Hierarchy4. Try... Read more
Editor throws enum errors when calling OnInspectorGUI() or setting Edito...
How to reproduce:1. Download and open attached project "UnityEventBugReport"2. Select "GameObject" object in Hierarchy3. In Inspecto... Read more
ExitGUIException is thrown when PopupWindow.Show is called from GenericMenu
How to reproduce:1. Open the attached "TestFor1056316.zip" project2. Press Example -> Popup Example in the top menu bar3. Press P... Read more
GUILayout.Toolbar middle buttons use a different font than outer buttons
Steps to reproduce:1. Create/Open any Unity project2. Open Window -> Rendering -> Lighting Window3. Open Window -> Analysis... Read more
[Layout] The Layout button does not refresh on deleting a Layout with a ...
[Layout] The Layout button does not refresh on deleting a Layout with a long name. The layout button does not refresh on deleting th... Read more
Custom MenuItem only updates the Editor after restart
When creating custom menus priority attribute does not update correctly until the project is restarted. Reimport or a refresh of the... Read more
[IMGUI] NullReferenceException is thrown on docking any window.
[IMGUI] NullReferenceException is thrown on docking any window. NullReferenceException: Object reference not set to an instance of a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask