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Material override tag casing is ignored after being set the first time
Reproduction steps: 1. Open the attached project 2. Click on Assets/material.mat to view it in the inspector 3. Enable the Debug Ins... Read more
EditorApplication.ExecuteMenuItem() fails with any Item from the "Edit" ...
Reproduction steps: 1. Open the attached project 2. Go to assets->duplicate Result: "ExecuteMenuItem failed because there is no men... Read more
MenuItem keyboard shortcuts stop working after entering play mode
Steps to reproduce: 1. Open attached project 2. Test either of the defined shortcuts (cmd+shift+r or cmd+e) 3. Notice that logs are ... Read more
[Undo] Component recreated without registering an undo operation
Reproduction steps: 1. Open the attached project 2. Create an empty GameObject 3. Add "UndoBugScript" to the GameObject 4. Add any c... Read more
[Undo] A GameObject appears twice in the hierarchy after undoing
Reproduction steps: 1. Open the attached project 2. Create an empty GameObject A 3. Add "UndoBugScript" to A 4. Create a GameObject ... Read more
[Undo] Unity crashes when trying to undo component addition from a GameO...
Reproduction steps: 1. Open the attached project 2. Create two Game Objects 3. Add an UndoBugScript to object A 4. Make object B a c... Read more
[CustomEditor (typeof(StateMachineBehaviour), true)] does not create a c...
Reproduction steps: 1. Open my attached project ("case_867121-test") 2. Open the Animator window 3. Select the "New State" state Ex... Read more
[UI] Non-prefab with HideFlags.DontSave does not update untill an other ...
Reproduction steps: 1. Open my attached project ("case_861978-repro") 2. Select the Text GameObject in the hierarchy 3. Make sure th... Read more
Base class ContexMenu() function atribute don't work in Derived classes...
Reproduction Steps: 1. Open "BugRepro" project 2. Select "GameObject" in Hierarchy 3. In Inspector right click on "BaseClass" compon... Read more
Services Tab is opened after restarting Unity
Services Tab is opened by default after restarting an engine even if another Tab was left opened before closing Unity. Steps to rep... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects