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Wrong elements are selected when holding shift and selecting Game Object...
How to reproduce:1. Open the attached project "ShiftClick.zip"2. Open SampleScene3. Select GameObject in the Scene Hierarchy4. Holdi... Read more
Console Log is selected but no info is shown when selecting a log, enter...
How to reproduce:1. Open the attached project "2020.3 LTS.zip"2. Open SampleScene3. Click Play4. Select the Last Console log5. Exit ... Read more
Contents of ModalUtility window are invisible until the mouse cursor is ...
How to reproduce:1. Open the attached project on Windows Editor2. Right-click the 1313636.cs script in the Project window3. Select M... Read more
Editor Toolbar Tooltips disappear after a being shown for just a fractio...
How to reproduce:1. Open attached project "GameCoursesBeginner.zip"2. Move mouse cursor over the icons in the upper-left (View Tool ... Read more
The elementHeightCallback is not called when selecting a different element
How to reproduce:1. Open the user's attached project2. Open the 'SampleScene'3. In the Hierarchy select 'SimpleListGameObject'4. In ... Read more
Editor's Toolbar is sometimes replaced by a white bar when opening any S...
Steps to reproduce:1. Download and open the project "BarTest.zip"2. Open any Scene in the Assets folder Expected result: Editor's To... Read more
First List in a FoldoutHeaderGroup errors
Reproduction steps:1. Open the attached "FoldoutHeaderGroup.zip" project2. Open the "SampleScene" Scene3. In the Hierarchy, select t... Read more
[SRP] Errors on selecting Color gradient in Lens Flare(SRP) Asset
Assertion failed on expression: 'didInsert' error is encountered on clicking 'Color Gradient' Field after Enabling 'Multiple Element... Read more
Gradient key disappears and NRE is thrown when double-clicking on key an...
How to reproduce:1. Create a new VFX in HDRP/URP project2. Select color bar in 'Set color over Lifetime'3. Double click on the gradi... Read more
SerializeReference Array field background box is not correctly resized w...
How to reproduce:1. Open the user's attached project and SampleScene scene2. In the Hierarchy window, select GameObject3. In the Ins... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject