Search Issue Tracker
ArgumentException when running a project with a IL2CPP Scripting Backend
Reproduction steps:1. Open the user's attached "IL2CPPtest.zip" project2. Set Scripting Backend to IL2CPP in the Project Settings &g... Read more
Directory.GetFiles() throws an error when used in il2cpp build on Windows7
Reproduction steps:1. Open user-submitted project2. Navigate to Edit -> Project Settings -> Player -> Configuration3. Set S... Read more
[Android][IL2CPP] Android crashes with signal 11 (SIGSEGV), code 1 (SEGV...
Reproduction steps:1. Open the attached user's Unity project "2021CreateDelegateCrash.zip"2. Open the "TheCrashScene.unity" Scene3. ... Read more
[Android] [IL2CPP] 'MethodAccessException: Attempt to access method' is ...
How to reproduce:1. Download the attached project 'ILMethodError.zip'2. Set IL2CPP Code Generation to Faster (smaller) builds3. Buil... Read more
IL2CPP build fails when “Managed Stripping Level” is set to “High”
How to reproduce:1. Open the attached “BuildFailedWithHighStripping.zip” project2. Open the “SampleScene” Scene3. Open Edit > Pla... Read more
[IL2CPP] Method called twice on delegate invocation when multiple generi...
How to reproduce:1. Open the attached project "buildRepro"2. Open the scene "GenericDelegateMethodBug" (Assets/GenericDelegateMethod... Read more
Socket.Handle returns wrong value when used in IL2CPP Build
Reproduction steps:1. Open user-submitted project2. Navigate to File -> Build Settings3. Press Add Open Scenes4. Build and Run th... Read more
[IL2CPP] "BuildFailedException" and Bee errors are thrown in the Console...
Reproduction steps:1. Open the attached user's project2. Go to File > Build Settings3. Switch to Android Platform and Build the p... Read more
[IL2CPP] "BuildFailedException" and Bee errors are thrown in the Console...
Reproduction steps:1. Open the "UI Interaction" Scene in the attached project "VR.zip"2. Go to File > Build Settings3. Add "UI In... Read more
MissingMethodException in Player.log when calling Type.GUID in IL2CPP Build
Reproduction steps:1. Open the user's attached project ("GuidTest.zip")2. Build and Run the project3. Open Player.log Expected resul... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Previous model to world matrix is not correctly set for ASW
- More calls are made to GC.Alloc in an HDRP Sample Template when compared to the 2022.3 stream
- Generating Light Probe lighting returns inconsistent results on a specific mesh
- Two Warnings appear for every Soft Delete Operation when Deleting Sub Assets in the Project Browser
- “Item m_LightProbeSystem not found” warning is thrown when pressing the “Open” button multiple times in the Adaptive Probe Volume component warning