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1
votes
Fixed

[IL2CPP] Thread_VolatileRead is added to build instead of VolatileRead w...

IL2CPP

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Oct 18, 2021

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Version/s: 2019.4, 2019.4.31f1, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached project "IL2CPPissue.zip" 2. Open the "SampleScene.unity" Scene 3. In the Editor, go to Fil... Read more

0
votes
Fixed

[IL2CPP] Project crashes with Debug Assertion Failed error in the runtime

IL2CPP

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Jul 12, 2021

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Version/s:

When using large arrays with the C++ Compiler Configuration set to Debug IL2CPP may fail with a debug assertion: "Expression (elemen... Read more

0
votes
Fix In Review

[Mobile] Unity China version projects crash when Unity Analytics is disa...

IL2CPP

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Sep 03, 2021

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Version/s: 2019.4.29f1c2

Mobile build crashes in projects created with Unity China versions when Unity Analytics is disabled and IL2CPP Strip Engine Code mod... Read more

0
votes
Fixed

[Android] [IL2CPP] Old build artifacts are used when ARMv7 and ARM64 bui...

IL2CPP

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Jul 01, 2021

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Version/s: 2020.3.12f1, 2021.1, 2021.2

How to reproduce: 1. Open the attached project "1347245.zip" 2. In the Build Settings, change the build platform to Android 3. Open ... Read more

0
votes
Fixed

Player crashes when running a recursive function with Script Debugging e...

IL2CPP

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Aug 23, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.15f1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project "FrameAssertTest.zip" 2. Open "SampleScene" Scene 3. Open Project Settings and switch... Read more

3
votes
Third Party Issue

Android build fails when using ArmV7 Target Architecture

IL2CPP

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Sep 09, 2021

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Version/s: 2021.2, 2021.2.0b9

Reproduction steps: 1. Open the user's attached project 2. In the Main Menu go to Build Settings -> Project Settings -> Player -> An... Read more

0
votes
Third Party Issue

"method doesn't exist in target framework" errors when building UWP Buil...

IL2CPP

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Sep 07, 2021

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Version/s: 2019.4, 2020.3, 2020.3.17f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project "energybar.zip" 2. Build And Run the project (File>Build And Run) Expected results: ... Read more

1
votes
Fixed

[Android][IL2CPP] Boxed integer is not equal to itself when project is b...

IL2CPP

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Sep 19, 2021

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Version/s: 2021.1, 2021.2.0b12, 2022.1

Reproduction steps: 1. Open the attached user's project "Il2cppproj.zip" 2. Go to Project settings > Player > Other settings and sel... Read more

0
votes
Fixed

[IL2CPP] Player crashes when deserializing certain JSON

IL2CPP

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Sep 12, 2021

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Version/s: 2021.2, 2021.2.0b11, 2022.1

How to reproduce: 1. Open the attached project "UnityBeta2102.2.11Crash.zip" 2. Make sure Scripting Backend is set to IL2CPP (Edit >... Read more

1
votes
Won't Fix

[IL2CPP] Build error on Unity 2020.3 and later when using exported DLL f...

IL2CPP

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Sep 18, 2021

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Version/s: 2020.3, 2020.3.5f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached user's project 'IL2CPP_Error_2020.zip' 2. Build And Run on Android 3. Observe logs in the Con... Read more

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