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[IL2CPP] Thread_VolatileRead is added to build instead of VolatileRead w...
Reproduction steps: 1. Open the attached project "IL2CPPissue.zip" 2. Open the "SampleScene.unity" Scene 3. In the Editor, go to Fil... Read more
[IL2CPP] Project crashes with Debug Assertion Failed error in the runtime
When using large arrays with the C++ Compiler Configuration set to Debug IL2CPP may fail with a debug assertion: "Expression (elemen... Read more
[Mobile] Unity China version projects crash when Unity Analytics is disa...
Mobile build crashes in projects created with Unity China versions when Unity Analytics is disabled and IL2CPP Strip Engine Code mod... Read more
[Android] [IL2CPP] Old build artifacts are used when ARMv7 and ARM64 bui...
How to reproduce: 1. Open the attached project "1347245.zip" 2. In the Build Settings, change the build platform to Android 3. Open ... Read more
Player crashes when running a recursive function with Script Debugging e...
How to reproduce: 1. Open the attached project "FrameAssertTest.zip" 2. Open "SampleScene" Scene 3. Open Project Settings and switch... Read more
Android build fails when using ArmV7 Target Architecture
Reproduction steps: 1. Open the user's attached project 2. In the Main Menu go to Build Settings -> Project Settings -> Player -> An... Read more
"method doesn't exist in target framework" errors when building UWP Buil...
How to reproduce: 1. Open the attached project "energybar.zip" 2. Build And Run the project (File>Build And Run) Expected results: ... Read more
[Android][IL2CPP] Boxed integer is not equal to itself when project is b...
Reproduction steps: 1. Open the attached user's project "Il2cppproj.zip" 2. Go to Project settings > Player > Other settings and sel... Read more
[IL2CPP] Player crashes when deserializing certain JSON
How to reproduce: 1. Open the attached project "UnityBeta2102.2.11Crash.zip" 2. Make sure Scripting Backend is set to IL2CPP (Edit >... Read more
[IL2CPP] Build error on Unity 2020.3 and later when using exported DLL f...
How to reproduce: 1. Open the attached user's project 'IL2CPP_Error_2020.zip' 2. Build And Run on Android 3. Observe logs in the Con... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Sprite Preview is broken when the Sprite is too tall or too wide
- Objects are invisible in Scene view when using Wireframe Shading Mode
- The property of a component becomes read-only when it is bound to "PropertyStreamHandle"
- Physics.Raycast does not work when used on the whole model
- Shader Graph changes the Position of Prefab instances in Play mode