Search Issue Tracker
Fixed in 2022.1.X
Fixed in 2020.3.X, 2021.1.X, 2021.2.X
Votes
0
Found in
2019.4
2020.3
2021.1
2021.1.15f1
2021.2
2022.1
Issue ID
1360149
Regression
No
Player crashes when running a recursive function with Script Debugging enabled
How to reproduce:
1. Open the attached project "FrameAssertTest.zip"
2. Open "SampleScene" Scene
3. Open Project Settings and switch to Player category
4. In Player Settings make sure Scripting Backend is set to IL2CPP
5. Open Build Settings
6. In Build Settings enable Development Build and Script Debugging
7. Build and Run
Expected result: Application doesn't crash
Actual result: Application crashes shortly after running
Reproducible with: 2019.4.30f1, 2020.3.19f1, 2021.1.23f1, 2021.2.0b13, 2022.1.0a10
Notes:
- Doesn't reproduce when Scripting Backend is set to Mono and Script Debugging is enabled
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
Resolution Note (fix version 2022.1):
Fixed in: 2022.1.0a12
Resolution Note (fix version 2021.2):
Fixed in: 2021.2.0b16
Resolution Note (fix version 2021.1):
Fixed in: 2021.1.28f1
Resolution Note (fix version 2020.3):
Fixed in: 2020.3.25f1