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0
votes
Fixed

[IL2CPP] Garbage Collector corrupts against generic types in the IL2CPP ...

IL2CPP

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Jul 06, 2021

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Version/s: 2020.1.0a17, 2020.3.12f1

How to reproduce: 1. Open the user's attached "TestGCAssert" project 2. Open the Scene "SampleScene" 3. Open the Build Settings (Fil... Read more

0
votes
Fixed

[IL2CPP] PreserveAttribute doesn't prevent byte code stripping when the ...

IL2CPP

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Jul 18, 2021

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Version/s: 2019.4, 2020.3, 2020.3.14f1, 2021.1

How to reproduce: 1. Open the project "case_1351399" 2. Open the Scene "SampleScene" 3. In the "Edit > Project Settings > Player" se... Read more

0
votes
Fixed

System.ExecutionEngineException error in IL2CPP Build

IL2CPP

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Jul 16, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.15f1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project "IL2CPP-AOT-Bug.zip" 2. Open Build Settings (File>Build Settings...) 3. Enable Develo... Read more

0
votes
Fixed

Unneccessary MonoBehaviours included because UnityRootStrategy command l...

IL2CPP

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Jul 19, 2021

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Version/s: 2020.3, 2020.3.4f1, 2021.1

How to reproduce: 1. Open the attached solution "UnityLinkerTests_.7z" in Visual Studio 2019 2. In "UnityLinkerTest.cs" edit "UnityI... Read more

0
votes
Fixed

It is not possible to add custom linker steps due to a problem with the ...

IL2CPP

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Jul 19, 2021

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Version/s: 2020.3, 2020.3.4f1, 2021.1

How to reproduce: 1. Open the "UnityLinkerTests_.7z" with Visual Studio 2. Go to Test -> Run All Tests Expected result: Tests are s... Read more

0
votes
Active

[IL2CPP] DownloadHandlerScript overrides not invoked when Managed Stripp...

IL2CPP

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Aug 16, 2021

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Version/s: 2019.4, 2020.3, 2020.3.9f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project's "case_1358586-Project.zip" Scene labeled "SampleScene" 2. Enter the Play Mode 3. Vi... Read more

2
votes
Fixed

[iOS] Crash in GC_mark_from when using MonoPInvokeCallbackAttribute

IL2CPP

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Aug 17, 2021

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Version/s: 2019.4, 2019.4.28f1, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Download and open the attached "pinvoker.zip" project 2. Build and deploy the project to iOS 3. Observe the c... Read more

1
votes
Active

[IL2CPP] Build fails on a project that uses IO.Ably.dll when Managed Str...

IL2CPP

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Aug 18, 2021

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Version/s: 2020.3, 2020.3.16f1, 2021.1

How to reproduce: 1. Open the attached project "My project.zip" 2. Open Project Settings window and select Player category 3. In the... Read more

1
votes
Fixed

[IL2CPP] Built project crashes with Debug Assertion Failed error in the ...

IL2CPP

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Aug 13, 2021

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Version/s: 2020.3, 2020.3.16f1, 2021.1, 2021.2.0a1, 2022.1

How to reproduce: 1. Open user's attached "BugRepro" project 2. Open the "SampleScene" Scene 3. Select "File -> Build and Run" Expe... Read more

0
votes
Fixed

Build crashes with Unexpected mark stack overflow Error when building wi...

IL2CPP

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Aug 31, 2021

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Version/s: 2020.1.0a19, 2020.3, 2020.3.8f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open user-submitted project 2. Navigate to Edit --> Project Settings --> Player --> Other Settings 3. Make sure... Read more

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