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[IL2CPP] UnityLinker error when building
Reproduction steps:1. Open attached project "LinkErrorRepo.zip"2. Build and Run3. Observe Console window Expected result: Builds com... Read more
InvalidCastException thrown when running IL2CPP build
Reproduction steps:1. Open the user's attached project2. Make sure IL2CPP is selected in Edit > Project Settings > Player3. Fi... Read more
Copying baselib.dll.lib fails when Scripting Backend is IL2CPP and Creat...
Reproduction steps:1. Open the user's attached project (or create an empty project)2. Select Window/Project Settings/Player and set ... Read more
IL2CPP fails to build with conversion error "error C2440"
How to reproduce:1. Open the user's attached project2. Make sure Scripting Backend is set to IL2CPP3. Build And Run Expected results... Read more
[IL2CPP] Nullable variables become null in a generic method in IL2CPP bu...
How to reproduce:1. Open the "SampleScene" scene in the attached "TestIl2CPP.zip"2. Make sure IL2CPP BackEnd is selected3. Build and... Read more
il2cpp does not compile null coalescing operator properly for bool
Reproduction steps:1. Open attached project "NullFail.zip" and scene "TestScene"2. Build and Run3. In Build, press on the "Test it!"... Read more
Linker error when building with the MRTK Graphics Tools package and Mana...
How to reproduce:1. Open the attached user project “ilreprosend2.zip“2. Run and Build the project (File>Run And Build) Expected r... Read more
IL2CPP build fails when project includes System.Drawing.Common.dll
How to reproduce:1. Open the attached “SystemDrawingBug.zip” project2. Build with IL2CPP Scripting Backend Expected result: Build is... Read more
[IL2CPP] [iOS] Cannot prevent implicitly referenced assembly from gettin...
Reproduction steps:1. Open the project attached in "mars-companion-project3.zip"2. Build for iOS and deploy to a device3. Press skip... Read more
Project fails to build with IL2CPP at TypeDbJsonGenerator
Reproduction steps:1. Open user attached project2. Open Assets\Scenes\MessageBoardScene3. Make sure Backend is set to IL2CPP in Play... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size