Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2019.4.X
Votes
0
Found in
2019.4.9f1
2019.4.16f1
Issue ID
1307512
Regression
Yes
Copying baselib.dll.lib fails when Scripting Backend is IL2CPP and Create Visual Studio Solution is enabled
Reproduction steps:
1. Open the user's attached project (or create an empty project)
2. Select Window/Project Settings/Player and set IL2CPP as Scripting Backend
3. Select File/Build Settings and enable Create Visual Studio Solution
4. Build the Player
Expected result: Build is successful
Actual result: Copying baselib.dll.lib fails
Reproducible with: 2019.4.9f1, 2019.4.19f1
Not reproducible with: 2018.4.31f1, 2019.4.8f1, 2020.1.0a1, 2020.1.17f1, 2020.2.3f1, 2021.1.0b4, 2021.2.0a3
Comments (1)
-
Fanisko
May 10, 2022 12:59
Reproduceable in Unity 2020.3.34 with MRTK
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Manual reference page for Grid Selection is missing
- Awaitable.NextFrameAsync causes GC Alloc 0.7 KB when using CancellationToken
- Prefab "Overrides" list item popups are overridden when navigating with keyboard arrow keys
- Alpha Tolerance setting does not affect generated outlines when generating Custom Physics Shape in the Sprite Editor
- The information/help message section misses a margin in the "Profiler" window
Resolution Note (fix version 2020.1):
Fixed in: 2020.1.0a1
Resolution Note (fix version 2019.4):
Fixed in: 2019.4.22f1