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How to reproduce: 1. Open the attached project "MRTK-CCWs.zip" 2. Open File>Build Settings... 3. Switch Platform to UWP 4. Build the... Read more
Reproduction steps: 1. Open the attached "Stripped" project. 2. Go to "Tools > Build Tests" in the menu bar. 3. Open and run the "mo... Read more
Socket.Bind(new IPEndPoint(IPAddress.IPv6Any, 5000)) throws exception (System.ArgumentException) and catch (Exception e) does not ca... Read more
Reproduction Steps: 1. Build project for iOS (building steps in edit) 2. In Xcode build (profile) and launch Instruments 3. Instrume... Read more
Steps to reproduce: 1. Download 1038465_repro.zip 2. Switch platform to UWP 3. Build with IL2CPP backend, non-development build 4. B... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Standard Unity Materials and Shaders become corrupted after importing specific Asset Packages
- [Linux][OpenGL][Vulkan] Draw calls are not shown in the Event List when taking a capture of a frame with RenderDoc
- Inaccurate collision detections when Rigidbody Collision Detection is set to "Continuous" or "Continuous Dynamic"
- Crash on Object::IncrementPersistentDirtyIndex when upgrading project version
- [iOS] Multiple Xcode project instances created before opens up when performing Build and Run for iOS Platform