Search Issue Tracker
[iOS] ARM64 branch out of range (747396072 max is +/-128MB) Xcode error ...
How to reproduce:1. Open the 728989.zip project2. Build the project for iOS with "development build" and "script debugging" enabled3... Read more
[IL2CPP] Standalone build fails with "error LNK2001: unresolved external...
How to reproduce:1. Open the attached project ("case_1213597-Everyday_Life_Edengrall.zip")2. Make sure that Scripting Backend is set... Read more
[Android] .so without lib prefix loads in development-build, but not in ...
Reproduction steps: Open the user’s attached project “UnityTestProject“ Go to Window > Package Manager and install Android Logcat... Read more
System.Text.Json.JsonSerializer.Deserialize throws an error when deseria...
How to reproduce:1. Open the attached project (case-1287280.zip)2. Open the Build Settings (File -> Build Settings)3. Make sure '... Read more
[IL2CPP] Player crashes when dividing by zero even if the DivideByZeroEx...
How to reproduce:1. Open the attached project2. Build the project3. Play the built project4. In the Player, press the "Force error" ... Read more
[Dots Shooter] IL2CPP build crashes on OSX
Steps to reproduce : - load the Dots Sample project from here https://github.com/Unity-Technologies/DOTSSample using 2019.3.3f1- go ... Read more
[Linux] Errors regarding denied access to il2cpp.exe when building with ...
Reproduction steps:1. Open an empty or an existing project2. Select the IL2CPP Scripting Backend (Edit>Project Settings>Player... Read more
"Failed running" errors when building with IL2CPP
Steps to reproduce:1. Open User-supplied project2. Build on Win IL2CPP Expected: build succeedsActual: build fails Reproduced in: 20... Read more
[IL2CPP] Dispose is called before the value in the 'using' statement goe...
To reproduce:1. Open the user's attached project2. Build and run on Android3. Observe the logcat Expected: Dispose is called only wh... Read more
IL2CPP build fails when a project is using IKVM.dll files
How to reproduce:1. Open the user-attached “IKVM.zip” project with IL2CPP support installed2. Build the project (File → Build Settin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size