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How to reproduce: 1. Open attached project 2. Build to iOS 3. Open in Xcode 4. In the Find navigator, search for "wrapper" - Notic... Read more
To reproduce: 1. Build the project attached to the comment for AMR64 (with development on). (GenericsTest.zip (8 MB) and NOT Generic... Read more
-e: IEnumerable inheritance does not compile with IL2CPP for Boo -repro: --open attached project --Build (scene "s") with il2cpp ... Read more
iOS with player setting "Script Call Optimization" set to "Fast but no Exceptions" running on Mono backend catches null exceptions a... Read more
When using the IL2CPP scripting backend, calling a generic extension method with a nullable collection throws NullReferenceException... Read more
To Reproduce: 1. Deploy the attached project (with debug symbols on) to an device. 2. Run the app with time profiler in Instruments... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Graphics.CopyTexture does not work with Texture2DArray when "Texture Quality" is not "Full Res"
- Unity Download Assistant uses the last install path
- Keycodes Less and Greater are not being registered when using GetKeyDown
- [UI Builder] Editing uXML file externally opens the ui Builder
- [DXC/DX12] No way to enable SM 6.6 features results in compiler error when e.g. using 64-bit atomics in a shader