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0
votes
Duplicate

[IL2CPP] ParticleSystem.SetParticles generates unfreed allocations in IL...

IL2CPP

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Aug 08, 2019

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Version/s: 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Build the attached project for iOS 2. Run the app on the device with Xcode allocations profiler (CMD + I > Allo... Read more

0
votes
Fixed

[IL2CPP] SafeHandle.ReleaseHandle never called in player when handle is ...

IL2CPP

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Aug 08, 2019

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Version/s: 2018.3.0b12, 2018.4.2f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Download attached project (SafeHandleRepro.zip) 2. Build an IL2CPP Standalone Build 3. Add a breakpoint in Te... Read more

0
votes
By Design

[Mac] Process.Start fails with Win32Exception when build using Mac-IL2CP...

IL2CPP

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May 29, 2019

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Version/s: 2018.3, 2019.1.4f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

Steps to reproduce: 1. Open user's attached project (using Unity with Mac-IL2CPP Support) 2. Build and Run the attached Project for ... Read more

0
votes
Fixed

Fatal IL2CPP Linker errors are thrown when building a project with Entia...

IL2CPP

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Aug 09, 2019

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Version/s: 2019.1.0a4, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1

How to reproduce: 1. Open the user attached project 2. Make sure that the scripting backend in Player Settings is set to IL2CPP 3. ... Read more

0
votes
By Design

[Mac] [IL2CPP] Build fails because of uncaught System.TypeInitialization...

IL2CPP

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Aug 22, 2019

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Version/s: 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open the attached project ("case_1173216-MultiGraphicToggleTest.zip") 2. Make Mac (IL2CPP) build 3. Inspect the... Read more

5
votes
Fixed

[IL2CPP] UnityLinker.exe error is thrown when building a Player with Vuf...

IL2CPP

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Aug 21, 2019

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Version/s: 2019.3.0a10, 2019.3.0a12, 2020.1.0a1

To reproduce: 1. Open Unity and create a New Project 2. Via Package Manager add Vuforia 3. In Player Settings check "Vuforia Augmen... Read more

0
votes
By Design

[IL2CPP] x86 Player craches when an calling a native plug-in

IL2CPP

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Aug 20, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.13f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Download attached project 2. Build a Standalone player - Target Platform: Windows - Architecture: x86 - Scrip... Read more

0
votes
Fixed

[IL2CPP] Nullable value causes 'Debug Assertion Failed' error in Debug P...

IL2CPP

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Aug 28, 2019

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Version/s: 2018.3.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a12, 2020.1.0a2

Steps to reproduce: 1. Download 1179877_repro.zip 2. Build a Standalone player - Scripting backend: IL2CPP - C++ Compiler Configurat... Read more

0
votes
Won't Fix

UnityLinker exception when building to any platform with managed code st...

IL2CPP

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Aug 21, 2019

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Version/s: 2019.2.0f1, 2020.1

To reproduce: 1. Open attached project 2. Build and run to any platform Actual result: the Fatal error in Unity CIL Linker appear E... Read more

0
votes
Won't Fix

[iOS] Visual Studio debugger doesn't find iOS player process after build...

IL2CPP

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Aug 20, 2019

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Version/s: 2017.4.0f1, 2018.3.1f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open the "debug.zip" project 2. Open the NewBehaviourScript.cs in Visual Studio 3. Build the project for iOS 4.... Read more

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