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0
votes
By Design

[Mac] [IL2CPP] Build fails because of uncaught System.TypeInitialization...

IL2CPP

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Aug 22, 2019

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Version/s: 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the attached project ("case_1173216-MultiGraphicToggleTest.zip")2. Make Mac (IL2CPP) build3. Inspect the co... Read more

5
votes
Fixed

[IL2CPP] UnityLinker.exe error is thrown when building a Player with Vuf...

IL2CPP

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Aug 21, 2019

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Version/s: 2019.3.0a10, 2019.3.0a12, 2020.1.0a1

To reproduce: 1. Open Unity and create a New Project2. Via Package Manager add Vuforia3. In Player Settings check "Vuforia Augmented... Read more

0
votes
By Design

[IL2CPP] x86 Player craches when an calling a native plug-in

IL2CPP

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Aug 20, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.13f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Download attached project2. Build a Standalone player- Target Platform: Windows- Architecture: x86- Scripting ... Read more

0
votes
Fixed

Referenced assets are unloaded by Resources.UnloadUnusedAssets() when us...

IL2CPP

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Feb 10, 2023

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Version/s: 2020.3.45f1, 2021.3.18f1, 2022.2.7f1, 2023.1.0b4, 2023.2.0a2

How to reproduce: Open the attached project "IN-30658.zip" Build And Run the project Expected results: "After unloading, the asset i... Read more

0
votes
Fixed

Multithreaded builds sometimes don't print the stack trace when using IL...

IL2CPP

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Aug 24, 2022

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Version/s: 2020.3.38f1, 2021.3.8f1, 2022.1.14f1, 2022.2.0b5, 2023.1.0a8

Reproduction steps:1. Open the attached project “PlayerLogBugUnity_1316147.zip“2. Build And Run the project using IL2CPP Scripting B... Read more

0
votes
Duplicate

A misleading error is thrown when Managed Code Stripping strips a part o...

IL2CPP

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May 26, 2020

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Version/s: 2019.3.12f1, 2019.4, 2020.1, 2020.2

How to reproduce:1. Open the attached "1250707 repro" project2. Open the Build Settings from File > Build Settings3. Make sure th... Read more

1
votes
By Design

Newtonsoft Json doesn't correctly serialize classes inside the Packages ...

IL2CPP

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Feb 10, 2023

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Version/s: 2020.3.45f1, 2023.1.0b4, 2023.2.0a2

How to reproduce: Open the attached project "REMOVE-DATACONTRACT.zip" Build the project for UWP Expected results: "Dictionary Count:... Read more

0
votes
Fixed

[MacOS][IL2CPP] Building Android IL2CPP project takes hours longer than ...

IL2CPP

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Aug 22, 2019

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Version/s: 2018.4, 2019.1, 2019.1.12f1, 2019.2, 2019.3, 2020.1

Reproduction steps:1. Open "sh2-Unity-.zip" project2. Build for iOS3. Note the time it takes4. Build for Android IL2CPP, ARMv7/ARM64... Read more

0
votes
By Design

[IL2CPP] IL2CPP generated code doesn't work, while Mono does

IL2CPP

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Aug 30, 2019

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Version/s: 2018.4, 2019.1, 2019.1.9f1, 2019.2, 2019.3, 2020.1

Reproduction steps:1. Open "swagger-il2cpp.zip" project2. Build & Run for Android with Mono Scripting Backend3. Press the "Statu... Read more

0
votes
By Design

[Mobile]Build fails on iOS or Android platform when DLL compiled for C# ...

IL2CPP

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Sep 04, 2019

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Version/s: 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.3f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the attached il2cppbug.zip project2. Build for iOS or Android platform Actual: Build fails with error:stdou... Read more

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