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1
votes
Fixed

[IL2CPP] Nested Try-Catch and Throw statement results in different behav...

IL2CPP

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Sep 28, 2020

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Version/s: 2018.4, 2020.1.6f1, 2020.2

How to reproduce: 1. Open the attached project from "il2cpp_nested_trycatch_bug.zip" 2. Enter Play Mode and see Console 3. Navigate ... Read more

0
votes
Fixed

Build creates "_BackUpThisFolder_ButDontShipItWithYourGame\il2cppOutput\...

IL2CPP

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Nov 12, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.11f1, 2019.3, 2020.1

Steps to reproduce: 1. Create a new project 2. Switch platform to UWP and build project 3. Navigate to "BuildLocation\GameName_BackU... Read more

0
votes
Fixed

[Android] Activator.CreateInstance(Type) behaves differently with nullab...

IL2CPP

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Jul 26, 2019

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Version/s: 2017.4, 2018.4, 2018.4.3f1, 2019.1, 2019.2, 2019.3

To reproduce: 1. Open attached project "NullableRepro.zip" 2. Switch to Android Platform 3. Build and run for on Android device (try... Read more

0
votes
Duplicate

Standalone Build fails because of serialization errors when building eve...

IL2CPP

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Jul 30, 2019

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Version/s: 2019.1.11f1, 2019.3.0a6

How to reproduce: 1. Open the attached project ("case_1173216-MultiGraphicToggleTest.zip") 2. Make a standalone build in an empty di... Read more

1
votes
Fixed

[IL2CPP] Socket.Sendfile() method is not sending file when the project i...

IL2CPP

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Jul 24, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Extract attached ("Program.zip") file and open ("ConsoleApp.exe") 2. Open attached project ("Project.zip") 3. B... Read more

0
votes
Fixed

[IL2CPP] Build fails if trying to assign a default value to a function's...

IL2CPP

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Aug 06, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a11

How to reproduce: 1. Open the attached project 2. Build the project with "IL2CPP" Backend Actual result: The build fails. Expected ... Read more

3
votes
Fixed

Create Visual Studio Project Fails for Windows Desktop in IL2CPP Builds

IL2CPP

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Nov 09, 2021

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Version/s: 2021.2

How to reproduce 1. In a Windows editor open an existing project or create a new Unity project 2. In Build Settings set the platform... Read more

0
votes
Not Reproducible

NotSupportedException 'MonoPInvokeCallback' appears when using SteamInve...

IL2CPP

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Jul 23, 2020

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Version/s: 2019.4.4f1

How to reproduce: 1. Create a new project 2. Go to http://steamworks.github.io/, download and import Unity SDK 3. Add some code that... Read more

0
votes
By Design

[IL2CPP] Build fails on x86 with C++ source code native plugins

IL2CPP

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Oct 28, 2019

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Version/s: 2018.4, 2018.4.10f1, 2019.2, 2019.3, 2020.1

Steps to reproduce: 1. Download attached project 2. Change architecture to x86 3. Build project Expected results: Build is successf... Read more

0
votes
Fixed

Fatal IL2CPP Linker errors are thrown when building a project with Entia...

IL2CPP

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Aug 09, 2019

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Version/s: 2019.1.0a4, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1

How to reproduce: 1. Open the user attached project 2. Make sure that the scripting backend in Player Settings is set to IL2CPP 3. ... Read more

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