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0
votes
Fixed

Fatal IL2CPP Linker errors are thrown when building a project with Entia...

IL2CPP

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Aug 09, 2019

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Version/s: 2019.1.0a4, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1

How to reproduce: 1. Open the user attached project 2. Make sure that the scripting backend in Player Settings is set to IL2CPP 3. ... Read more

0
votes
By Design

[Mac] [IL2CPP] Build fails because of uncaught System.TypeInitialization...

IL2CPP

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Aug 22, 2019

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Version/s: 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open the attached project ("case_1173216-MultiGraphicToggleTest.zip") 2. Make Mac (IL2CPP) build 3. Inspect the... Read more

0
votes
Won't Fix

"The type initializer for " threw an exception" error when using GemBox....

IL2CPP

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Mar 14, 2019

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Version/s: 2018.3.6f1, 2019.3.0a1

Steps to reproduce: 1. Open User-supplied project ("GemboxException.zip") 2. Build and run on WebGL Expected: Unity shows "Finished... Read more

0
votes
Fixed

[IL2CPP] Type of Arrays with explicitly defined zero lower bound is inco...

IL2CPP

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Feb 06, 2020

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Version/s: 2018.4, 2018.4.15f1, 2019.2, 2019.3, 2020.1

Steps to reproduce: 1. Open the attached project (case_1217556.zip) 2. Enter Play Mode 3. Take note of the Object types outputted to... Read more

0
votes
Won't Fix

Unhandled Exception is thrown when building with IL2CPP for Android when...

IL2CPP

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Nov 18, 2019

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Version/s: 2019.2, 2019.3, 2019.3.0b11

Steps to reproduce: 1. Open user's attached project "Testing.zip" 2. Try building it on Android Platform 3. Notice the errors in the... Read more

0
votes
Fixed

No debug information for NativeArray<T> objects available when debugging...

IL2CPP

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Jan 28, 2020

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Version/s: 2018.4, 2019.2, 2019.3, 2020.1

Steps to reproduce: 1. Open the attached project (case_1215119.zip) 2. Build the project as Standalone with Scripting Backend set to... Read more

5
votes
Not Reproducible

[Android] ConcurrentDictionary crashes on IL2CPP

IL2CPP

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Feb 03, 2020

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Version/s: 2019.3.0b2, 2019.3.0f6, 2020.1

Steps to reproduce: 1. Open user's attached project "Minimal.zip" 2. Build it to Android 3. Run the app with the Logcat Expected re... Read more

0
votes
Fixed

[MacOS][IL2CPP] Building Android IL2CPP project takes hours longer than ...

IL2CPP

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Aug 22, 2019

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Version/s: 2018.4, 2019.1, 2019.1.12f1, 2019.2, 2019.3, 2020.1

Reproduction steps: 1. Open "sh2-Unity-.zip" project 2. Build for iOS 3. Note the time it takes 4. Build for Android IL2CPP, ARMv7/A... Read more

0
votes
By Design

[IL2CPP] IL2CPP generated code doesn't work, while Mono does

IL2CPP

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Aug 30, 2019

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Version/s: 2018.4, 2019.1, 2019.1.9f1, 2019.2, 2019.3, 2020.1

Reproduction steps: 1. Open "swagger-il2cpp.zip" project 2. Build & Run for Android with Mono Scripting Backend 3. Press the "Status... Read more

0
votes
By Design

[Mobile]Build fails on iOS or Android platform when DLL compiled for C# ...

IL2CPP

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Sep 04, 2019

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Version/s: 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.3f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open the attached il2cppbug.zip project 2. Build for iOS or Android platform Actual: Build fails with error: s... Read more

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