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0
votes
Fixed

Player crashes on mono_runtime_resource_set_callback when built on IL2CP...

IL2CPP

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May 15, 2019

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Version/s: 2019.1.0a1, 2019.1.2f1, 2019.2.0a1, 2019.3.0a1

To reproduce:1. Download user's attached "RemotingTestServiceNew" server files and "RemotingTestNew" project2. Start the local serve... Read more

0
votes
Duplicate

[IL2CPP] "goto" fails to jump to specified label in Unity Player

IL2CPP

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May 01, 2019

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Version/s: 2018.3.13f1, 2019.1.0f2, 2019.2.0b1, 2019.3.0a3

When the C# script is written in a certain way, a goto would not jump to the specified label and fall through instead. Only IL2CPP i... Read more

0
votes
Won't Fix

[Lumin] WS/TCP connection is interrrupted on Magic Leap device when .NET...

IL2CPP

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Jul 25, 2019

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Version/s: 2019.2.0b9, 2019.3, 2020.2

How to reproduce:1. Open attached project ("1172005REPRO-TcpClient.zip")2. Open Scripts Folder in Windows Explorer and run "tcp_serv... Read more

1
votes
Fixed

[iOS] Crash on UnityFramework`RaiseInvalidCastException when using incre...

IL2CPP

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Oct 26, 2019

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Version/s: 2019.1, 2019.2.10f1, 2020.1

How to reproduce:1. Build the "GC_Crash.zip" project for iOS2. Build & Run the app to device via Xcode3. Wait Actual result: Uni... Read more

1
votes
Fixed

Fatal error in Unity CIL Linker for type within attribute when building ...

IL2CPP

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Aug 30, 2019

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Version/s: 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a2

Steps to reproduce:1. Download attached project2. Make sure that Manage Stripping level is set to Medium or High3. Build for Standal... Read more

1
votes
Not Reproducible

IL2CPP generated code calls "try-catch-finally" incorrectly creating wro...

IL2CPP

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Jan 03, 2019

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Version/s: 2018.3.0a1, 2018.3.0f2, 2019.2.0a1

Steps to reproduce:1. Open 'trycatchfinal' project2. Build for Android with IL2CPP3. Inspect the logcat Expected result: Finally blo... Read more

0
votes
Won't Fix

JobComponentSystem is stripped when the project is built with IL2CPP

IL2CPP

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Sep 04, 2019

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Version/s: 2019.2, 2019.2.0f1

How to reproduce:1. Open the attached project "1181838.zip"2. Enable Autoconnect profiler in the project's build settings3. Build th... Read more

6
votes
Duplicate

WebGL Builds Leak Memory On .NET 4.x Runtime for Circular References

IL2CPP

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Jun 14, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.2f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce:1) Open the attached project and the scene inside of it2) Open Build Settings3) Set it to WebGL platform and make sure ... Read more

0
votes
By Design

[IL2CPP] Application crashes at vdso while creating WeakReference when b...

IL2CPP

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Jun 03, 2019

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Version/s: 2019.2.0b2

To reproduce:1. Open attached project2. Make sure player settings are set as below:Scripting Backend = IL2CPPC++ Compiler Configurat... Read more

3
votes
By Design

[Android] Crash (SIGBUS) occurs when reading the area where 4 bytes are ...

IL2CPP

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Jun 04, 2019

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Version/s: 2017.4, 2018.3.8f1, 2018.4, 2019.1, 2019.2, 2019.3

To reproduce:1. Download and open the attached project2. Build and run to the device Actual result: application crashesExpected resu... Read more

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