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5
votes
Fixed

[IL2CPP] UnityLinker.exe error is thrown when building a Player with Vuf...

IL2CPP

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Aug 21, 2019

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Version/s: 2019.3.0a10, 2019.3.0a12, 2020.1.0a1

To reproduce: 1. Open Unity and create a New Project2. Via Package Manager add Vuforia3. In Player Settings check "Vuforia Augmented... Read more

0
votes
Fixed

Managed Code Stripping results in "TypeLoadException: VTable setup of ty...

IL2CPP

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Jan 29, 2019

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Version/s: 2018.3.0b3, 2018.3.0f2, 2019.1.0a2, 2019.2.0a1

Reproduction steps: 1. Open "vtable-stripping-error.zip" project and "SampleScene" scene2. Enter Play mode3. Notice no errors4. Buil... Read more

0
votes
Fixed

[IL2CPP] Build generates incorrect code when using MarshalAsAttribute on...

IL2CPP

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Jan 08, 2019

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Version/s: 2017.3.0a1, 2018.2.0a1, 2018.2.17f1, 2019.1.0a1

Steps to reproduce:1. Download 1115412_repro.zip project2. Switch platform to UWP and build project3. Open Visual Studios solution4.... Read more

0
votes
Fixed

[IL2CPP] Build fails due to "((int[])null)[0] = 1;" expression

IL2CPP

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Jan 08, 2019

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Version/s: 2017.3.0a1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1

Steps to reproduce:1. Download 1115145_repro.zip2. Build project for a standalone platform with IL2CPP backend Expected results: Pro... Read more

1
votes
Not Reproducible

IL2CPP generated code calls "try-catch-finally" incorrectly creating wro...

IL2CPP

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Jan 03, 2019

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Version/s: 2018.3.0a1, 2018.3.0f2, 2019.2.0a1

Steps to reproduce:1. Open 'trycatchfinal' project2. Build for Android with IL2CPP3. Inspect the logcat Expected result: Finally blo... Read more

1
votes
Won't Fix

WebGL crash inside GC

IL2CPP

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Jan 15, 2019

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Version/s: 2017.4.0f1, 2018.3.0a10, 2018.3.1f1

How to reproduce:1. Open the attached "UnityTest.zip"2. Build and run the project on WebGL3. Copy 'content' folder from UnityTest/co... Read more

0
votes
Won't Fix

System.Runtime.WindowsRuntime methods not generated properly in IL2CPP b...

IL2CPP

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Nov 25, 2021

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Version/s: 2019.4, 2019.4.32f1, 2020.3, 2021.2, 2022.1

Reproduction steps:1. Open project "TestProject.zip"2. Open the Build Settings window in File > Build Settings3. Set Platform to ... Read more

0
votes
By Design

[Mac] [IL2CPP] Build fails because of uncaught System.TypeInitialization...

IL2CPP

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Aug 22, 2019

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Version/s: 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the attached project ("case_1173216-MultiGraphicToggleTest.zip")2. Make Mac (IL2CPP) build3. Inspect the co... Read more

0
votes
Fixed

[iOS][IL2CPP] An Error is thrown for type UnityEngine.UI.GridLayoutGroup...

IL2CPP

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Jan 25, 2019

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Version/s: 2018.3.0f2

To reproduce: 1. Download attached project “myVegasProject.zip" and open in Unity2. Change Platform to iOS3. Right click on Project ... Read more

0
votes
Won't Fix

[IL2CPP] Player crashes when calling Process.GetCurrentProcess().StartTime

IL2CPP

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Jan 22, 2019

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Version/s: 2017.3.0a1, 2018.3.0a1, 2018.3.2f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Download attached project2. Build project for Standalone with IL2CPP backend Actual results: Player crashes wh... Read more

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