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System.Text.Json.JsonSerializer.Deserialize throws an error when deseria...
How to reproduce:1. Open the attached project (case-1287280.zip)2. Open the Build Settings (File -> Build Settings)3. Make sure '... Read more
[IL2CPP] UnityLinker.exe error is thrown when building a Player with Vuf...
To reproduce: 1. Open Unity and create a New Project2. Via Package Manager add Vuforia3. In Player Settings check "Vuforia Augmented... Read more
[IL2CPP] Build fails with multiple errors when building a specific proje...
How to reproduce:1. Open user's attached "AddressableTest.zip" project2. Make sure IL2CPP backend is selected (Edit > Player >... Read more
ASP.Net Core HubConnectionBuilder doesn't work on IL2CPP builds
Steps to reproduce:1. Download attached project2. Switch platform to Standalone3. Build project with IL2CPP backend Expected results... Read more
[UWP] IL2CPP build fails when project contains a .winmd file that is com...
Steps to reproduce:1. Download attached project2. Switch platform to UWP.3. In toolbar select Tools -> Vungle -> Prepare Windo... Read more
[IL2CPP] NotSupportedException is thrown in Build when using JsonDotNet ...
How to reproduce:1. Open the attached project (JsonDerp.zip)2. Go to File -> Build Settings3. Make sure to include the 'SampleSce... Read more
[Mac] [IL2CPP] Build fails because of uncaught System.TypeInitialization...
How to reproduce:1. Open the attached project ("case_1173216-MultiGraphicToggleTest.zip")2. Make Mac (IL2CPP) build3. Inspect the co... Read more
Player build freezes after calling Application.Quit() when the scripting...
How to reproduce:1. Open the attached “IN-128412_ApplicationQuit” project2. Navigate to File → Build Profiles → Windows-Dev and buil... Read more
IL2CPP build cannot create process
How to reproduce:1. Open user-submitted project (UnityFileBrowser.zip)2. Open scene "FileBrowserDemo.unity"3. Ensure scripting backe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Limited information is provided when a Shader Compiler timeout occurs
- Search list view elements size setting is not preserved across other Search tabs
- Player crashes upon launch when a folder is deleted as a prebuild step
- Crash on System.RuntimeType:IsAssignableFrom when entering Play Mode in a specific scene
- Text and background colors contrast makes item list difficult to read when selected in Search window