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Won't Fix

Votes

0

Found in

2019.4

2019.4.4f1

2020.1

Issue ID

1264760

Regression

No

[IL2CPP] Build fails with multiple errors when building a specific project on Standalone

IL2CPP

-

How to reproduce:
1. Open user's attached "AddressableTest.zip" project
2. Make sure IL2CPP backend is selected (Edit > Player > Scripting Backend)
3. Go to the Build Settings (File > Build Settings...)
4. Build the project on Standalone

Expected result: Project builds successfully
Actual result: Project fails to build with multiple Console errors such as "Failed running D:\Program Files\2019.4\2019.4.8f1_60781d942082\Editor\Data\il2cpp/build/deploy/net471/il2cpp.exe --convert-to-cpp --emit-null-checks"

Reproducible with: 2019.4.8f1, 2020.1.1f1
Not reproducible with: 2020.2.0a19
Could not test with: 2018.4.26f1 (multiple unfixable Console errors)
Notes:
- Could be potentially related to non-ASCII characters underlying somewhere in the project
- "HD Render Pipeline Wizard" pop-up can be ignored as it doesn't affect the outcome of the build
- Error messages could differ when testing locally, however, the issue reproduces on the same versions
- Builds without any issues when using Mono backend instead of IL2CPP
- Earliest version this builds successfully in is 2020.2.0a18

  1. Resolution Note:

    This issue is corrected in 2020.2 and later. We do not plan to back port the fix to earlier versions of Unity.

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