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[IL2CPP] Crash when clearing up TCP threads in an object finalizer
Repro steps: 1. Open the attached project "ThreadCrashProjectZip" 2. Make sure Scripting Backend is set to IL2CPP 3. Build to Androi... Read more
Dllimport Charset works incorrectly in IL2CPP Standalone Player
Steps to reproduce: 1. Open user attached project 2. In Player Settings, set Mono as Scripting Backend 3. Build and run Standalone 4... Read more
Unity fails to build a standalone build under il2cpp
Steps to reproduce: 1. Open the attached project 2. Build 3. Observe the error Actual results: Unable to build, the errors are thro... Read more
[iOS] MonoManager::GetScriptingClass takes a lot of Unity loading time
Reproduction Steps: 1. Build project for iOS (building steps in edit) 2. In Xcode build (profile) and launch Instruments 3. Instrume... Read more
IL2CPP exe fails during building because of generated duplicated fields
To reproduce: 1) Open attached project 2) Build for WebGL IL2CPP.exe will fail, stopping the whole build. Reproduced in 2017.1.0f3... Read more
[IL2CPP] Player crashes when deserializing certain JSON
How to reproduce: 1. Open the attached project "UnityBeta2102.2.11Crash.zip" 2. Make sure Scripting Backend is set to IL2CPP (Edit >... Read more
[IL2CPP] WebGL/IL2CPP builds fail when machine doesn't have .NET 4.7.2 p...
How to reproduce: 1. Create a new project 2. Try making IL2CPP/WebGL build 3. Inspect the errors in the console Expected results: B... Read more
IL2CPP build fails if delegate has an 'in' parameter
Steps to reproduce: 1. Download 1128665_repro.zip 2. Build project for Standalone with IL2CPP backend Actual results: Build fails w... Read more
Android build with IL2CPP scripting back-end crashes when using Linq
To reproduce: 1. Open attached project 2. Build it for Android on IL2CPP scripting back-end Expected: application does not crash Ac... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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