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0
votes
Won't Fix

[Mac] Cannot build Mac Standalone Player due to errors when scripting ba...

IL2CPP

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Mar 27, 2020

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Version/s: 2018.4, 2019.3.7f1, 2020.2

How to reproduce: 1. Create a new Unity project 2. Set scripting backend to IL2CPP in Player Settings 3. Build for Mac Standalone E... Read more

0
votes
Duplicate

[Android][IL2CPP] Build crashed on a device when setting C++ compiler co...

IL2CPP

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Jun 17, 2020

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Version/s: 2019.3.0a1, 2019.4, 2020.1, 2020.1.0b12, 2020.2

Steps to reproduce: 1. Open user's attached project "Test2020.zip" 2. Go to Build Settings 3. Press Build and run to an Android devi... Read more

0
votes
Fixed

[Android] Activator.CreateInstance(Type) behaves differently with nullab...

IL2CPP

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Jul 26, 2019

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Version/s: 2017.4, 2018.4, 2018.4.3f1, 2019.1, 2019.2, 2019.3

To reproduce: 1. Open attached project "NullableRepro.zip" 2. Switch to Android Platform 3. Build and run for on Android device (try... Read more

3
votes
By Design

[Android] Crash (SIGBUS) occurs when reading the area where 4 bytes are ...

IL2CPP

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Jun 04, 2019

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Version/s: 2017.4, 2018.3.8f1, 2018.4, 2019.1, 2019.2, 2019.3

To reproduce: 1. Download and open the attached project 2. Build and run to the device Actual result: application crashes Expected ... Read more

0
votes
By Design

[IL2CPP] Build fails when processing a .dll plugin

IL2CPP

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May 23, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.1.3f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached project ("case_1157129-IL2CPP_WebGL_compile_bug_report.zip") 2. Try making a build with IL2CP... Read more

0
votes
Fixed

[IL2CPP] PreserveSig attribute is ignored when building with IL2CPP

IL2CPP

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Dec 03, 2019

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Version/s: 2018.4, 2019.2, 2019.2.12f1, 2019.3, 2020.1

How to reproduce: 1. Open the attached project ("case_1202914-IL2CPP PreserveSig.zip") 2. Make a Standalone build with IL2CPP script... Read more

0
votes
Duplicate

Socket constructor throws ArgumentException on IL2CPP when initializing ...

IL2CPP

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May 08, 2020

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Version/s: 2018.4, 2019.3.13f1, 2020.2

How to reproduce: 1. Open the attached "TcpListenerTestUWP.zip" project 2. Build and run to Standalone (make sure that development B... Read more

0
votes
Won't Fix

"The type initializer for " threw an exception" error when using GemBox....

IL2CPP

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Mar 14, 2019

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Version/s: 2018.3.6f1, 2019.3.0a1

Steps to reproduce: 1. Open User-supplied project ("GemboxException.zip") 2. Build and run on WebGL Expected: Unity shows "Finished... Read more

0
votes
Fixed

No debug information for NativeArray<T> objects available when debugging...

IL2CPP

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Jan 28, 2020

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Version/s: 2018.4, 2019.2, 2019.3, 2020.1

Steps to reproduce: 1. Open the attached project (case_1215119.zip) 2. Build the project as Standalone with Scripting Backend set to... Read more

0
votes
Fixed

[iOS] Network.NetworkInterfaceType always return 0

IL2CPP

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Oct 15, 2019

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Version/s: 2018.4.9f1, 2019.2.7f1, 2019.2.9f1, 2019.3.0b4, 2020.1.0a4

Steps to reproduce: 1. Open attached project "NetworkTest" 2. Make sure that SampleScene is included in Build Settings 3. Build for ... Read more

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