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[Mac] Cannot build Mac Standalone Player due to errors when scripting ba...
How to reproduce: 1. Create a new Unity project 2. Set scripting backend to IL2CPP in Player Settings 3. Build for Mac Standalone E... Read more
[Android][IL2CPP] Build crashed on a device when setting C++ compiler co...
Steps to reproduce: 1. Open user's attached project "Test2020.zip" 2. Go to Build Settings 3. Press Build and run to an Android devi... Read more
[Android] Activator.CreateInstance(Type) behaves differently with nullab...
To reproduce: 1. Open attached project "NullableRepro.zip" 2. Switch to Android Platform 3. Build and run for on Android device (try... Read more
[Android] Crash (SIGBUS) occurs when reading the area where 4 bytes are ...
To reproduce: 1. Download and open the attached project 2. Build and run to the device Actual result: application crashes Expected ... Read more
[IL2CPP] Build fails when processing a .dll plugin
How to reproduce: 1. Open the attached project ("case_1157129-IL2CPP_WebGL_compile_bug_report.zip") 2. Try making a build with IL2CP... Read more
[IL2CPP] PreserveSig attribute is ignored when building with IL2CPP
How to reproduce: 1. Open the attached project ("case_1202914-IL2CPP PreserveSig.zip") 2. Make a Standalone build with IL2CPP script... Read more
Socket constructor throws ArgumentException on IL2CPP when initializing ...
How to reproduce: 1. Open the attached "TcpListenerTestUWP.zip" project 2. Build and run to Standalone (make sure that development B... Read more
"The type initializer for " threw an exception" error when using GemBox....
Steps to reproduce: 1. Open User-supplied project ("GemboxException.zip") 2. Build and run on WebGL Expected: Unity shows "Finished... Read more
No debug information for NativeArray<T> objects available when debugging...
Steps to reproduce: 1. Open the attached project (case_1215119.zip) 2. Build the project as Standalone with Scripting Backend set to... Read more
[iOS] Network.NetworkInterfaceType always return 0
Steps to reproduce: 1. Open attached project "NetworkTest" 2. Make sure that SampleScene is included in Build Settings 3. Build for ... Read more
All about bugs
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