Search Issue Tracker
[IL2CPP] IL2CPP Scripting Backend is a lot slower than Mono when perform...
How to reproduce: 1. Open the attached "1264028 repro" project 2. Open Build Settings and make sure that "Test IList" Scene is the o... Read more
[IL2CPP][iOS] Expected class name error when deploying to iOS device
To reproduce: 1. Open attached project 2. Build for iOS 3. Try to deploy to iOS device using Xcode Actual behavior: failed deployme... Read more
[IL2CPP] System.Diagnostics.Process.Start() fails to launch application
Steps to reproduce: 1. Download attached project 2. Build Standalone player on IL2CPP backend 3. Launch build player Expected resu... Read more
[IL2CPP] Type.GetType() fails on ARMv7
To Reproduce: 1. Build the attached project for 32bits or deploy an Universal build to a 32bit only device. 2. Observe that all Typ... Read more
[IL2CPP] Stack trace doesn't show script names and line number
1. Open attached project "repro_722931" 2. Build to iOS with IL2CPP and Script Debugging enabled 3. ArgumentException will be thrown... Read more
Arithmetic operations are incorrect when using uint in IL2CPP Player
Reproduction steps: 1. Open the attached project “ArithmeticBug“ 2. Open the Scene “Assets/Scenes/SampleScene” 3. Build and Run t... Read more
[IL2CPP][OSX] Incorrect IL2CPP codegen triggered by pointer magic
After an update of the macOS base Bokken image, we started seeing a [failing test in one of our CI jobs|https://unity-ci.cds.interna... Read more
IL2CPP generates lots of "Il2CppGenericComDefinitions.cpp" files when pr...
How to reproduce: 1. Open the attached project "MRTK-CCWs.zip" 2. Open File>Build Settings... 3. Switch Platform to UWP 4. Build the... Read more
InflateFieldDefinition crash in builds when a specific script is include...
How to reproduce: 1. Open the attached project ("repro_1426854.zip") 2. In Build Settings, make sure Development Build, Script Debug... Read more
[IL2CPP] Project with NHibernate library fails to Build when using IL2CP...
Reproduction steps: 1. Open the attached project "1414799.zip" 2. Build the project using IL2CPP Scripting Backend Expected result:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite Atlas remains loaded in memory after scene change or unloading assets
- Decompressing a DeflateStream under IL2CPP misses a few bytes
- Referred style sheet stays dirty after saving when using the UIBuilder
- The Height map Amplitude is not working when using HDRP/LayeredLit
- Infinite inertial tensor rotation values are not discarded (both AB and RB)